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Android packaging error (ndk-build.cmd)


I have followed the full tutorial in UE documentation ( https://docs.unrealengine.com/latest/INT/Platforms/Android/GettingStarted/index.html ) and I keep getting an error when packaging for Android. UE 4.6.1

Here is the error : LogPlayLevel:Display: ====2015-02-15 19:10:39====PREPARING NATIVE CODE================================================================= LogPlayLevel:Display: UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Preparing native code for debugging... LogPlayLevel:Display: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel:Display: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel:Display: Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: C:\NVPACK\android-ndk-r9c/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1

I have tried running the Android SDK Manager and installing SDK Tools, but no success.

I am trying to package the default First Person project.

Thank you

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asked Feb 16 '15 at 01:05 AM in Packaging & Deployment

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I finally found the solution.

I have Windows 8, and I had to run UE4Editor executable "As administrator". The export is now working.

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answered Feb 16 '15 at 03:25 AM

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avatar image Mohammed Ali Ans Feb 07 '19 at 07:55 PM

Run UE4 Editor as administration then exporting for android not working

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