Android packaging error (ndk-build.cmd)
I have followed the full tutorial in UE documentation ( https://docs.unrealengine.com/latest/INT/Platforms/Android/GettingStarted/index.html ) and I keep getting an error when packaging for Android. UE 4.6.1
Here is the error : LogPlayLevel:Display: ====2015-02-15 19:10:39====PREPARING NATIVE CODE================================================================= LogPlayLevel:Display: UEDeployAndroid.RunCommandLineProgramAndThrowOnError: Preparing native code for debugging... LogPlayLevel:Display: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel:Display: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel:Display: Program.Main: ERROR: Exception in UnrealBuildTool: ERROR: C:\NVPACK\android-ndk-r9c/ndk-build.cmd failed with args APP_ABI="armeabi-v7a " NDK_DEBUG=1
I have tried running the Android SDK Manager and installing SDK Tools, but no success.
I am trying to package the default First Person project.
I finally found the solution.
I have Windows 8, and I had to run UE4Editor executable "As administrator". The export is now working.
answered Feb 16 '15 at 03:25 AM
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