[Closed] SIGSEGV on start with Android ES31 / Tegra
If I try to launch the ES3.1+AEP version of a game, the application crashes.
This is with a build of 4.7.0 preview 7 on Tegra K1 hardware, compiled from source. The ES2 build is fine.
asked Feb 16 '15 at 04:57 PM in Bug Reports
The question has been closed Apr 28 '15 at 07:41 AM by StrangerGwenn for the following reason:
The question is answered, right answer was accepted
We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.
answered Mar 05 '15 at 05:52 PM
Are there any errors in the log before that crash?
Did you compile the ES31 binaries using the bBuildForES31=True and bBuildForES2=False .ini settings? Also, use separate APKs so that the ES31 executable is the only one in the APK.
answered Feb 19 '15 at 09:29 PM
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