Montage set next section not working

Hey, I am currently calling an animation montage through an animation instance. This plays the first attack for a melee combat system. In the first attack I have a notify which checks if the attack button has been pressed again. If it has then it should play the next attack. This attack is in it’s own section.

However although I am entering both section names correctly into the montage set next section node, and it is called. The animation is being played. If anyone can help me it would be a massive help.

Having this problem too. Rather than ending the attack combo after a single click the characters simply plays through the entire combo on a single click. Also if you spam the attack button it will restart the animation over and over… Really frustrating.

This happened to me too. I simply deleted the “Montage Set Next Section” nodes and readded them. Worked after that.

That actually worked for me haha! Thanks!
Also, make sure your animation notify is called before the section your trying to jump to in your montage.