How would I go about adding nitrous to a vehicle?
So, I am currently developing a destruction/car game in Unreal Engine 4. I have had the idea of adding nitrous to the cars so that when you press a certain button (Left Shift, for example), the car will boost in speed for about 5 seconds until the nitrous runs out.
I've tried some ways but none of them seem to work. Anyone got any ideas on how to get this working?
EDIT: I should also mention that this needs to be done entirely in Blueprint, no C++.
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