UE 4.6 - crash after changing font size (project to download included)

UE 4.6 - crash after changing font size (project download included)

Hi
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I added new font to font BP. It worked ok until I changed font size to 72. When I try to change it again, editor crashes.
Even when I launch game in editor, it crashes too.

Here’s link to project which crashes on mentioned conditions.

https://onedrive.live.com/redir?resid=E0E2F6EB82A336B4!109

Font blueprint is in folder blueprints, and has name “boss_fight_font”

Tested on windows UE 4.6

thanks, Marcin

I’ve tried this in both the latest version of 4.6 and 4.7, however I’ve not been able to reproduce your crash.

Which version of 4.6 are you using?

I’m using 4.6.0. Did you tried on project which I provided link for?

I did, however that was using 4.6.1 as it’s the only version of 4.6 I currently have. I’ll can try and grab 4.6.0 and try that, but it sounds like it might already be a fixed issue.

Okay, I managed to get a proper look at your callstack, and I think you’re hitting a known crash that was fixed in 4.6.1.

We used to have a QFE available for this crash, but it was seemingly removed when the 4.6.1 hotfix was released. Are you able to upgrade to 4.6.1?

I want to upgrade to 4.7 so I’m still waiting for release. I want to make upgrade’s as rare as possible because I need stable version of my game as often as possible. I will check this in full 4.7 and add a coment here is it ok.

That’s fine, but 4.6 → 4.7 will likely be a more involved upgrade than 4.6.0 → 4.6.1, as 4.6.1 only contains crash fixes.

I tested this on 4.7, same project, same font files and it’s working fine