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Use UE4 Editor Dedicated Server as Server?

After running the dedicated server in the UE4 Editor, would I be able to connect to it from the packaged client? If so, how? What code or blueprints would I have to add to automatically connect to a specific address (the dedicated server in the editor)

Thanks!

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asked Feb 19 '15 at 01:49 AM in Using UE4

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Mr0dd
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There are going to be many issues abound when trying to run a cooked client connected to an editor server, namely because huge amounts of code structure, memory, and functions are going to be either in a different order, have different offsets, or simply not exist.

If you have a packaged client, why not run that as a server or package a dedicated server as well? Or why not run both the server and the client uncooked? You can run an uncooked client using the command line

 UE4Editor.exe ProjectPath -game
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answered Feb 19 '15 at 08:36 AM

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Allar
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avatar image Mr0dd Feb 19 '15 at 12:56 PM

Ok, thank you.

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