[Closed] Fracture Mesh Error
Hi, I'm having an issue with fracturing meshes in Unreal with the built-in destructible mesh generator.
at preview depth 0, it looks fine
at preview depth 1, the textures break.
you can see that the holes in the mesh are not generated with any sort of relativity to the mesh, textures, or fractures
you can also see that the mesh on the inside gets all sorts of fun, unexplained holes. .
If anybody has any suggestions for how I might be able to fix this, my team and I would be most grateful for any tips or help.
asked Feb 19 '15 at 05:42 AM in Using UE4
The question has been closed Feb 19 '15 at 04:18 PM by TJ V for the following reason:
Duplicate Question - https://answers.unrealengine.com/questions/175024/fracture-mesh-error.html
We noticed that this is a duplicate post of this question: https://answers.unrealengine.com/questions/175024/fracture-mesh-error.html
We will be closing this post in order to focus the discussion in one place.
answered Feb 19 '15 at 04:17 PM
TJ V ♦♦ STAFF
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