SQLite in 4.6
Hello, how I'm supposed to include the sqlite into ue4? When I'm trying to include the SQLiteDatabaseConnection.h file I have an error:
Cannot open include file: 'SQLiteSupportPrivatePCH.h': No such file or directory
I have folled this topic and applied all the mentioned pathes: https://answers.unrealengine.com/questions/143256/46-how-to-use-sqlitesupport.html
Hey buddy - I fought with this same issue just now for about 2 hours - I'm not sure this is correct, but this limp you by:
Check your Engine\Source\Runtime\SQLiteSupport\Public directory for the file - I found mine actually in the Private directory. I copied it over to public so it could be found and I was able to get a successful build.
.h files for consistency should be placed in Public not Private.
I also had to use #include "../SQLiteSupport/Public/SQLiteResultSet.h" to get my project to locate the SQLite headers as well, so I'm thinking that there is something a little weird going on the with build rules.
But if you do that you should at least get a build till we get some more info on this.
Devs - can we please get a confirm/correction here?
answered Feb 21 '15 at 10:06 PM
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