SQLite in 4.6

Hello, how I’m supposed to include the sqlite into ue4?
When I’m trying to include the SQLiteDatabaseConnection.h file
I have an error:

Cannot open include file: ‘SQLiteSupportPrivatePCH.h’: No such file or directory

I have folled this topic and applied all the mentioned pathes:

Hey buddy - I fought with this same issue just now for about 2 hours - I’m not sure this is correct, but this limp you by:

Check your Engine\Source\Runtime\SQLiteSupport\Public directory for the file - I found mine actually in the Private directory. I copied it over to public so it could be found and I was able to get a successful build.

.h files for consistency should be placed in Public not Private.

I also had to use #include “…/SQLiteSupport/Public/SQLiteResultSet.h” to get my project to locate the SQLite headers as well, so I’m thinking that there is something a little weird going on the with build rules.

But if you do that you should at least get a build till we get some more info on this.

Devs - can we please get a confirm/correction here?

The bug is discussed and reported here:

Strange that it worked for you by simple copying

What’s strange is that it took me almost 2 hours. Outside of simply being a matter of file location, which should be easily fixed. I read through your referenced post - I’m not sure what they were doing that they had so much trouble… I fixed it locally figuring that someone would have discovered this thread, but it looks like the issue was already known and would have been easy to fix…

Please help me…I have stuck in my project.

I had downloaded SQLiteUE4 from : GitHub - KhArtNJava/SQLite3UE4: SQLite3 Database Plugin for Unreal Engine 4

I am able to build the project successfully. I am able to see the database content in editor play. But whenever i try to launch/package the project it fails.

Here is the log file.

I’m not seeing anything in your log link - it is leading to a blank page…