Hey buddy - I fought with this same issue just now for about 2 hours - I’m not sure this is correct, but this limp you by:
Check your Engine\Source\Runtime\SQLiteSupport\Public directory for the file - I found mine actually in the Private directory. I copied it over to public so it could be found and I was able to get a successful build.
.h files for consistency should be placed in Public not Private.
I also had to use #include “…/SQLiteSupport/Public/SQLiteResultSet.h” to get my project to locate the SQLite headers as well, so I’m thinking that there is something a little weird going on the with build rules.
But if you do that you should at least get a build till we get some more info on this.
Devs - can we please get a confirm/correction here?
What’s strange is that it took me almost 2 hours. Outside of simply being a matter of file location, which should be easily fixed. I read through your referenced post - I’m not sure what they were doing that they had so much trouble… I fixed it locally figuring that someone would have discovered this thread, but it looks like the issue was already known and would have been easy to fix…
I am able to build the project successfully. I am able to see the database content in editor play. But whenever i try to launch/package the project it fails.