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Unreal Engine 4 Needs Root on MacOSX


I have a couple of problems with Unreal. The first one being that when I start Unreal I get this message before I log in.

Invalid Installer

That error can be dismissed by pressing OK but I have a feeling it is related to my other problem; When I try to install the engine, I get this:

Initialization Failed

This is true for any version of the engine I try to install. The way I have been bypassing this for almost 2 weeks now is by starting Unreal as root. The problem is now, that when I try to create a blank C++ project, I have to start xCode as root because the entire project is made as root. This is obviously bad because running xCode as root is never a good idea.

Does anyone have any idea how I can solve this problem? Is this an Unreal bug or is it just that I have been doing something terribly wrong which lead to this problem?

Thanks in advance,


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asked Feb 19 '15 at 09:12 AM in Bug Reports

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The problem is that the Engine uses the /Users/Share folder for its install location. This causes the folder to be owned by the first user that happens to install the engine. Which in turn requires any other users to need root rights to access the engine.

For anyone else having this problem: Go to the /Users/Share folder and either chown or delete the folder and then start the Epic Games Launcher.

For further information: Click here.

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answered Feb 19 '15 at 09:41 AM

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