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How to specify different UMG layout for portrait and landscape mode?

Hi there,

my mobile game needs to support landscape and portrait mode for the iPad. How would I change my UMG layout to the specific mode? Do I even know if the game is currently in portrait or landscape mode (is there a function/event which is called if a change happens)?

Thanks

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asked Feb 19 '15 at 09:30 AM in Using UE4

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trutty
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avatar image Ravlek STAFF Feb 19 '15 at 03:56 PM

We currently don't support both portrait and landscape at same time for iOS. We are looking to add this in a future release. When we do so, we will add a delegate which can be attached to for rotation events.

-Pete

avatar image guitarguy109 Apr 22 '17 at 02:27 PM

Has this been implemented yet? I need this for my game.

avatar image L34D3R Aug 22 '18 at 10:46 AM

Hi @Ravlek Any update on this ?

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