Request: Modify input action mappings through bp on runtime

Hello,

i feel like this is a necessary feature for many developers, so I’d like to kindly ask for an implementation!

Please implement this :slight_smile:

The only reason for me to actually use Action Inputs at all was the assumption that it’s easier to manage and modify them then if I’d use plain Key events.

I would also really, really, really like this.

Rama made a plugin for this for older versions of the engine. I haven’t tried it, but this kind of thing really ought to be in the core engine!