I want to be able to deploy my networked game across multiple devices simultaneously to test builds.
So if my PC is called “Dev1” and another pc on the local network is called “Dev2”, i want to be editing the game on Dev1 and hit launch and be able to play player 1 on Dev1 and player 2 on Dev2.
Is that possible?
It looks like this should be possible from what I can see in the “Launch” options, but I can’t figure out how to add networked devices to the list.