How to deploy to html5

What are the steps to compile for html5?

If you compile the source code to compile EU4 available, you must install the SDK according emsdk someone tell me right here.

But when compiling this tells me that all good but the files are not UE4Game.js

I’m not sure if this is publicly available just yet.

Hello,

We have just uploaded some new documentation for HTML 5:
https://docs.unrealengine.com/latest/INT/Platforms/HTML5/index.html

Please review it and see if it can help to answer any questions you may be having. Let us know if anything is still unclear.

Cheers!

Thanks. Followed the instructions to the final steps where it says to regenerate project files, I’ve located RocketGenerateProjectFiles.bat but running it produces
UnrealBuildTool Exception: System.IO.DirectoryNotFoundException: Could not find a part of the path ‘C:\Program Files\Unreal Engine\4.1\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.csproj’.
I’m assuming this has something to do with not building UE4.1 from source? If so it might be useful to mention in the documentation.

You are correct: this error stems from not having the source code present. The documentation needs to be updated to mention this – thanks for pointing it out!

The link : Go to the EpicGames/UnrealEngine repository on GitHub, doesn’t work…

I’ve done all the steps but whenever I try to build a HTML5 package the engine redirects me to the same webpage that you have mentioned.
I’m working with 4.6 version.

I’ve the same error !

Got this working wrote it up:

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