Projecting a UMG Widget on a plane

Hello everyone, does anybody know how can i project my UI on a plane inside the level, I think using some math I can use shear, scale and position parameters to do the job but i was curious if there is an easier way.

Look this - Create 3D Widgets

Thanks, that’s exactly what i was asking for. by the way the link was broken but here is the link you tried to give link

Sorry, just fixed now. Glad that i helped you :D. If u can mark as accepted Thanks