D3D11StateCachePrivate.h to fix the engine crash?

I have intel HD graphics … i head that replacing that file contents with contents from
https://github.com/nick-penwarden/UnrealEngine/blob/4917533f7c2b23464a8ae4c19d4db67ac7df768b/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11StateCachePrivate.h
would work according to the member Bsmall here

any way that link isn’t working so can some one post the contents here please ?

Here you go. Source and compiled.

https://github.com/EpicGames/UnrealEngine/pull/8

Yeah - the link is working just fine. Are you an active subscriber and have associated your github name with your Epic account? Because if you don’t you’ll get a 404.

Cheers,
Nick (Epic Games)