Problem starting editor (UE4.8) on Linux

Basically I can’t launch the editor on Linux…

I’ve created a forum thread about this!

It says that couldn’t allocate enough memory…

Any suggestions?

Thanks!

You know, 2GB of Swap is really too low, you should have at least 1.5x the RAM allocated to the Swap FS.

Also, ShaderCompileWorker still leaks memory, so it is possible that is the cause you might be running out. It’s sort of an edge case and it does not happen to everyone but you should see if it’s happening to you.

I’m compiling again, lets see what happens, but, yes, I’ll have to increase the space there… valeu amigo!

We have just pushed a major fix for the memory leaks in hlslcc library to our community branch at https://github.com/3dluvr/UnrealEngine . Please test that branch and report here if your issue has been resolved.

You should see a dramatic decrease in memory usage by ShaderCompileWorkers now. :slight_smile: