How To Make A Gun Shoot
How would you make a gun shoot in unreal engine using blueprint? Would you raycast then play the flying bullet animation at the same time or just spawn a projectile or what?
asked Feb 22 '15 at 04:11 AM in Blueprint Scripting
Both are valid options. But when you should use one method over the other depends:
I will give you a few cases for each method:
Projectile spawn method:
Ray trace method:
When you use Ray-trace method, you can spwn some pretty particle effects to visualize the bullet's trajectory - Use a beam emitter?
answered Feb 22 '15 at 04:42 AM
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