x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How does one set up target rules?

So, instead of continuing to write my own UI for a program I am writing, I decided that I want to use slate. I've got my application started but only when my program is in the source directories. I would like to move it into it's own directory and after changing all the paths and whatnot to reflect the move, it's complaining about not being able to find target rules. I'm getting a bit flustered and once again, the documentation is less than helpful. Here is my output log

1>------ Build started: Project: Sixteen, Configuration: Development_Program x64 ------ 1>EXEC : error : Couldn't find target rules file for target 'Sixteen' in rules assembly 'SixteenModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. 1> Location: M:\UnrealEngine\Unreal Engine\4.6\Engine\Intermediate\Build\BuildRules\SixteenModuleRules.dll 1> Target rules found: 1> UE4Game - M:\UnrealEngine\Unreal Engine\4.6\Engine\Source\UE4Game.Target.cs 1>
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: The command ""M:\UnrealEngine\Unreal Engine\4.6\Engine\Build\BatchFiles\Build.bat" Sixteen Win64 Development" exited with code -1. ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Product Version: Not Selected
Tags:
more ▼

asked Feb 22 '15 at 05:30 PM in C++ Programming

avatar image

MJ_01
822 38 39 240

avatar image MJ_01 Feb 23 '15 at 06:49 AM

Ok, I'm sure that my target rules are correct. I'm Just looking in the wrong location for it. Anyone know where this setting is stored in the files?

avatar image MJ_01 Feb 23 '15 at 03:08 PM

As far as I can tell, the best solution is to just build your project in the same manner as the rest of the Program projects. When it's time to release and you have no idea what modules you are actually using, just start it up from the build location and then while it is running select all files and delete the files that the system will allow you to. You should be left with only the dependencies that you need.

avatar image MJ_01 Feb 23 '15 at 03:10 PM

Also, if anyone has a solution to the original post, it would still be appreciated. I've been trying to solve this for the past 16+ hours of being awake.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question