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Material problems on Mobile Player & Device UE4

Hello, I have some interesting effect happening with material I apply to a large mesh when rendered on iOS (iPhone 6).

Update

The mesh that I am trying to texture info:

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There are no material problems when running the same project on desktop (Mac).

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alt text

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Update

The same issue appears in the mobile renderer when previewed on my dev machine...

The texture is one JPG file, 2048 × 2048 - 2.2 MB

alt text

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asked Feb 22 '15 at 10:02 PM in Rendering

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After doing some more reading and playing around with the UE4 Landscape tool, I've come to believe this issue is due simply to having a huge mesh object that can't be properly rendered on mobile devices.

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answered Feb 24 '15 at 03:29 PM

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