Xcode 6.1.1 + Unreal 4.2.1 + Crashes Constantly
I've recently installed Unreal Engine 4.2.1 on my OSX partition and am trying to get a project going. However, something seems to be amiss. I can compile and launch the editor from XCode, but if I try to save, or import (those are the only actions I've tried so far) the Unreal Editor engines.
Here's a partial piece of the the output log:
This particular one is from when I try to import an fbx.
I also noticed this:
What could be causing this, and what have people done in the past to solve it? Also apologies if something like this has been posted already. -.-
asked Feb 22 '15 at 11:26 PM in Installation & Setup
There should be a .log file in the location I specified. What you attached looks truncated, so I'm not sure if it's missing what I need to see.
My suspicion, though, is that it didn't install correctly. Have you attempted redownloading/rebuilding? Does it work if you use the binary version through the Launcher?
I send you a PM on the forums as well. Please check that and if it helps, we'll close out this issue. Thanks!
answered Feb 25 '15 at 08:04 PM
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