cannot resolve RC1015 & C1083 /w UE4.7.0 & VS2013
This is the first time I've installed (on this machine or otherwise) VS2013 and UE4. I try do to the Hello World tutorial but I get the dreaded messeges when I fire up a new blank C++ project without the starter content from the engine launcher:
The log shows the followoing:
Using: UE 4.7.0 preview 8 (I don't have any other version installed), this is the installer version, not source.
Windows SDK for 8.1 is also installed. I've also Repaired VS to no avail then uninstalled and reinstalled it.
I've followed the instructions here: https://docs.unrealengine.com/latest/INT/Programming/Development/VisualStudioSetup/index.html BUT! At the place where I can change the Max Cache Translation Units, it's locked on 2 for me and I can't change it. Also installed the visualizer and extension: https://docs.unrealengine.com/latest/INT/Programming/Development/VisualStudioSetup/UnrealVS/index.html
I've uninstalled VS2012 but many files have been left behind. Don't know if to manually delete them or not. Anyhow I've deleted the enviroment variables for 2012 and the 2013 are corrent and are: E:\Program Files (x86)\Microsoft\Visual Studio 12.0\Common7\Tools\
I've changed my windows log-on name to contain English characters only and anyhow the path of the installations paths of UE, VS and the project itself are always containing only english latters and numbers. It did not change older settings. Could it be because my username was originally (and perhaps still is) non-english this screws it up? Like I've written the project and installations folders are all english letters and numbers only.
UE4 on is on is running A-OK. I had VS2012 and I've uninstalled it to make room for VS2013. Borh versions were ultimate.
In my project folder I've located the .uproject file and right-clicked on Generate Visual Studio project files.
I get the following message:
new1 is the name of the project. Selecting Yes prompts:
WHAT DO I DO NOW? Also attached the in new1.rar.txt the output of an attempt to create a new project. Thanks in advance :)
Problem solved! My Windows user-name was in non-english characters and changing just the log-on name and having all the paths for the project and installations in english is not enough. So I made a new user and now it works.
I hope that by EU5 it will be more tolerant to non-english characters in the system.
Thank you for your help and I hope that other people who got stuck like me for this stupid reason will find this thread and solve their problem with less agony.
answered Feb 27 '15 at 07:39 AM
UE build tool does not provide a new C++ project with proper values for "Include Directories" and "Library Directories". You can fix this issue by setting this values, for example you can open properties of UE4 project which is in the solution too and copy values to your project. Two marked values were empty. Set them and build again.
(couldn't comment for some reason) That is correct. The problem starts at the first compiling phase.
Now I've started a new C++ project in 4.6.1 (accidently with starter content) and after the compilation ends and VS starts with no errors I press on F7 to build (The batch builder does nothing when I press on start) and the output window prints this: (no code was changed)
The UE closes and when I try to open the project again in the editor I get error:
Pressing on YES give the following error:
Doing another 4.6.1 project starting with blueprint and adding a c++ actor gives this message:
Choosing YES and opening VS. Then in VS I refresh the project and the new project is loaded at the toolbar. The configurations are Development Editor and Windows. I hit F7 to build and get this in the output:
I didn't touch any of the code.
All the solutions (4.7 and 4.6) are opened without any troubles in VS.
I get the feelings that the problem might the win8.1 and VS ultimate combo. I'll download later Pro and try again.
answered Feb 24 '15 at 05:48 PM
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