How do I set up LOD models in 3DS Max ready for UE4 import?
I'm wondering how to set up different LODs in one fbx file in 3DS Max so I can import all in one go in UE4.
asked Feb 23 '15 at 02:34 PM in Using UE4
Have a good day =)
Follow this question
Once you sign in you will be able to subscribe for any updates here