Anamorphic Lens flares?
Hi, with the lens flare actor gone, I was wondering how can I get a targeted anamorphic flare effect? I tried building one using material billboards in the blueprint editor but I can't get it to render on top of everything when visible and disappear when occluded.
What's the new way of doing things?
Thank you for your help.
asked Mar 25 '14 at 01:32 AM in Using UE4
If you wanted to manually do this in a blueprint you could enable disable depth test on the material, that would make it draw always, then use the blueprint to control the opacity of the material, you would do a ray cast from the camera to the object and see if you intersected anything. This is a pretty hacky way of doing it though :) You may be better off with particles.
answered Mar 27 '14 at 02:55 AM
Jordan Walker STAFF
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