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[Closed] Animtion Blueprint Reparenting

Hello, I am trying to make a parent class for my animation blueprints; When I re-parent my current animation blueprint to my new parent class I made, no animation plays; Is there a way around this? Is it a different process to re-parent an animation BP vs Actor BP. Thank you, jack

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asked Feb 23 '15 at 06:56 PM in Using UE4

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CptShip
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The question has been closed Feb 23 '15 at 08:30 PM by eXi for the following reason:

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answered Feb 23 '15 at 08:30 PM

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eXi
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