OnKeyDown UMG, UE4 4.6.1

Hello guys,

I have a newbie question.
On 4.6.1 Engine version, I’m trying to handle the blueprint function on UMG called OnKeyDown to retrieve and promote variable “Key Event”.
However I can’t find the way to trigger the function. There is something wrong by my side?

Thanks in advance!

Hi ganoncl,

did you mean something like that:

Hi ,

Yes, but OnKeyDown isn’t called.

Thanks!

Resolved, I called “Set Input Mode UIOnly” :slight_smile: