Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

How do I centre a non-tiled texture onto a Landscape object?

I want to create a texture that I need to place in the centre of Landscape object and I want to precisely align it there and size it without tiling it. Note the texture will likely be built in an outside editor, so I don't want to paint it or compose it in UE out of different textures.

I figured there might be two or more ways to centre a texture on a landscape object:

  1. Get the resolution of the landscape in pixels and create a texture for that resolution which then can be mapped onto the Landscape.

  2. A better way?

Product Version: Not Selected
more ▼

asked Feb 24 '15 at 05:19 PM in Using UE4

avatar image

31 3 8 11

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question