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How can i define my own BUILD mode?

Hi there,

I would like to know how can i create custom build configurations. For example, we can include specific codes in Shipping build if we wrap them like this:

 #if UE_BUILD_SHIPPING
     //do stuff
 #endif

Just like that, i want some features in my game to only appear on demo build. So i would like to do something like this:

 #if GAME_BUILD_DEMO
     //do stuff
 #endif
Product Version: Not Selected
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asked Feb 24 '15 at 05:44 PM in C++ Programming

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ryanjon2040
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avatar image ryanjon2040 Mar 27 '15 at 05:39 AM

quick bump

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