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Mouse control still active while editing Blueprint

When opening a new Blueprint window, any input (attaching nodes, etc) is still active in the viewport, and moves the view accordingly if the Blueprint window is on top of the viewport.

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asked Mar 25 '14 at 03:41 AM in Bug Reports

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bool
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avatar image DizzyWes ♦♦ STAFF Mar 25 '14 at 01:39 PM

Hi Ian,

I'm a little confused by your comment. Are you saying that when you open a new Blueprint window that input is occurring inside that Blueprint? Could you provide repro steps along with what you would expect to occur so I can better understand the issue?

Thanks!

-W

avatar image bool Mar 25 '14 at 06:39 PM

Hi Wes,

I've attached a video showing the bug. Please note this is on a second monitor with stylus input:

  • create new blueprint, open blueprint window, move blueprint window over main viewport

  • drag blueprint window again using top tab, and the main viewport (underneath) will move with it

Thankslink text

input error.mp4.zip (455.7 kB)
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Excellent, I now see the issue clearly.

I have taken your video and attached it to a bug report which I've entered into our database for tracking which our developers will review.

Thank you and please continue to post issues you encounter like this in the future!

-W

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answered Mar 25 '14 at 07:29 PM

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DizzyWes ♦♦ STAFF
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