Migration, Beta to 4.0.1 Blackboard components
I used to add the Blackboard and Behavrior components to Components in my AIController class in the constructor. How are they now supposed to be added that Components is gone?
BlackboardComp = PCIP.CreateDefaultSubobject(this, TEXT("BlackBoardComp")); Components.Add(BlackboardComp);
asked Mar 25 '14 at 03:48 AM in C++ Programming
For my project I switched to a Blueprint only solution, which solved the construction problem for me.
Take a look at this thread it, may help you assign behavior trees. I believe they are subobjects now.
answered Jul 30 '14 at 04:29 PM
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