Blueprint performance on UE 4.7

Hello! I’m starting today with UE and I’m choosing to use only C++ or Blueprint. I’ve heard that Blueprint is 10x slower than C++ in earlier versions of UE 4.X. This metric continues the same with 4.7? Blueprint is so much slower than C++?

Unless you guys are doing something very demanding on the CPU,
The difference is indistinguishable. 10*0.00000001ms = 0.0000001ms.

Yeah until you get to a stage where it goes that way, it really doesn’t make a difference. The question one needs to ask in my opinion is about iteration time, rapid prototyping, where systems belongs, what is exposed to designers, what limitations one wants to build etc.

Personally I would start with Blueprint anyway, even if you are an experienced Programmer in C++. It gives you a fast and quick way to learn the Engine, and from there work your systems into code where you feel it is necessary.