Whats the best way to do a scrolling riverbank?

I don’t know much about materials etc, but would it be possible to do a slowly scrolling riverbank, from the point of view of a boat on the river, as a material? Or would it have to be some kind of procedural landscape? What I’m after is just a piece of scenery- the player would never get that close to it.

Thanks!

You basically want to look at the water example that comes in the learning tab.
Then use a panner to make it softly pan along the length of a mesh or spline.

thats basically all there is to it.

I know the answer is really short, in case something isnt clear please do ask :slight_smile:

Thanks Luos, I’ll take a look at that…

Will do, you gave me a direction tho so thats cool :wink: