Make OnComponentBeginOverlap handle Actors as a whole

My problem is, that OnComponentBeginOverlap() is fireing everytime it is overlapping an subcomponent of the same actor. Is there a way to make it only fire if it overlaps a new Actor, but not a new Subcomponent of the same Actor?

Hi,

you can try to change bMultiBodyOverlap in the related primitive component in code.
This setting can also be changed in the advanced collision settings for the primitive in the editor.

Hope this helps!