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when i open my game in the firefox browser i get this error log

Error: uncaught exception: abort() at jsStackTrace@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18192 stackTrace@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18375 abort@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:78449 enlargeMemory@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18708 Runtime.dynamicAlloc@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:7557 _sbrk@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:288314 MuR@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:113:1164456 processPackageData@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/MORELIA.data.js:142:17 runWithFS@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/MORELIA.data.js:158:9 callRuntimeCallbacks@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:20387 preRun@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:20948 run@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:77240 runCaller@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:76053 removeRunDependency@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:24520 Browser.asyncLoad/<@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:174678 xhr_onload@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:174387

If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

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asked Feb 26 '15 at 02:19 PM in Packaging & Deployment

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Hi Mshep3D,

Were you able to resolve this issue and get your game to open in Firefox? If so, were you able to accomplish this in UE4.7 or did it take updating to a later iteration of the engine? Please let us know if you are still experiencing this with the 4.9 or later version of UE4.


Steve H.

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answered Oct 21 '15 at 08:03 PM

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