Html 5 firefox error

when i open my game in the firefox browser i get this error log

Error: uncaught exception: abort() at jsStackTrace@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18192
stackTrace@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18375
abort@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:78449
enlargeMemory@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:18708
Runtime.dynamicAlloc@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:7557
_sbrk@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:288314
MuR@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:113:1164456
processPackageData@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/MORELIA.data.js:142:17
runWithFS@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/MORELIA.data.js:158:9
callRuntimeCallbacks@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:20387
preRun@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:20948
run@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:77240
runCaller@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:174:76053
removeRunDependency@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:24520
Browser.asyncLoad/<@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:174678
xhr_onload@file:///C:/Users/Marquis/Desktop/HTML%20MORELIA/HTML5/UE4Game-HTML5-Shipping.js:1:174387

If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.

Hi Mshep3D,

Were you able to resolve this issue and get your game to open in Firefox? If so, were you able to accomplish this in UE4.7 or did it take updating to a later iteration of the engine? Please let us know if you are still experiencing this with the 4.9 or later version of UE4.

Thanks,

.