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How do I disable the motion blur effect in the editor and in game?

I'm trying to disable the motion blur effect in the editor and in game, but can't find the option. Is there a blueprint or settings file, or something that controls the global post processing effects ?

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asked Mar 25 '14 at 10:00 AM in Using UE4

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MarkOBrien
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2 answers: sort voted first

Found it.

Using the Scene Outliner panel select the Global PostProcess' actor. If you have a lot of actors you filter actors by name using the 'search actors' box. Once selected all the post processing settings will be displayed in the details panel. Scroll the details panel down until you see 'Motion Blur' make sure it is ticked and set it's value to zero.

If you don't see the Scene Outliner or the Details panel you can turn them on using the Window menu in the top left corner of the editor window.

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answered Mar 25 '14 at 10:38 AM

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MarkOBrien
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avatar image fszczemton Apr 23 '14 at 08:41 PM

Could you give more detailed instructions? I have tried to disable it myself, but cannot find this Global PostProcess you're mentioning.

avatar image MarkOBrien Apr 25 '14 at 06:13 AM

Edited answer, hope that helps.

avatar image darrinm May 09 '14 at 04:45 AM

My level (created from the Blank template) didn't have a PostProcess volume. After I added one and checked its Unbound box (so it is applied globally) I was able to set Motion Blur to 0 and it did the job!

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this Console command might be useful -- sg.PostProcessQuality 0

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answered Oct 14 '16 at 04:07 PM

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Paul.Isaac
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