Exploding Barrel tutorial - Can't get it working in 4.6.1

Hi,

Trying to create an explosive barrel within the first-person shooter template. Followed this tutorial, but I can’t get it to work. I tried the default component settings first, then tried changing them, but that didn’t help. What am I doing wrong?

UE4 - Blueprint Explosive Barrel #1 - Basic Setup - YouTube[alt text][1]

Bump.
Same problem here. :frowning:

Does your projectile cause a damage amount on impact? The default projectile in the FPS template does not cause damage on impact it just fires an impulse for physics reaction. Use the “Apply Damage” on Event Hit for your projectile to have it cause damage to the hit component or actor.

If I can get this to attach…My model is a gas tank bottle but the mesh makes no never mind to the event graph…here I just added the apply damage to the FPS template projectile to apply damage when it hits something and bypassed all the other stuff to show you a quick way to test it also I’ll attach what my gas bottle receive damage graph looks like…