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[4.7] Submit to source control crash


I am unable to submit anything to source control, each time I try the editor crashes with the following report

 Unknown exception - code 00000001 (first/second chance not available)
 Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\CoreUObject\Private\Misc\PackageName.cpp] [Line: 318] 
 FilenameToLongPackageName failed to convert '..//..//..//..//..//..//BirdcageDemoP4//Content//Glass.uasset
 KERNELBASE + 24684 bytes
 UE4Editor_Core!FOutputDeviceWindowsError::Serialize() + 292 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
 UE4Editor_Core!FMsg::Logf__VA() + 463 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:526]
 UE4Editor_CoreUObject!FPackageName::FilenameToLongPackageName() + 542 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\misc\packagename.cpp:318]
 UE4Editor_UnrealEd!FEditorFileUtils::FindAllSubmittablePackageFiles() + 273 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\filehelpers.cpp:3119]
 UE4Editor_SourceControlWindows!FSourceControlWindows::ChoosePackagesToCheckInCallback() + 394 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\sourcecontrolwindows\private\ssourcecontrolsubmit.cpp:519]
 UE4Editor_SourceControlWindows!TBaseStaticDelegateInstance<void __cdecl(TSharedRef<ISourceControlOperation,1> const & __ptr64,enum ECommandResult::Type)>::ExecuteIfSafe() + 20 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:921]
 UE4Editor_PerforceSourceControl!FPerforceSourceControlProvider::Tick() + 435 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\plugins\developer\perforcesourcecontrol\source\perforcesourcecontrol\private\perforcesourcecontrolprovider.cpp:356]
 UE4Editor_SourceControl!FSourceControlModule::Tick() + 62 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\developer\sourcecontrol\private\sourcecontrolmodule.cpp:234]
 UE4Editor_UnrealEd!UEditorEngine::Tick() + 8056 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\editor.cpp:1489]
 UE4Editor_UnrealEd!UUnrealEdEngine::Tick() + 22 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\unrealed\private\unrealedengine.cpp:347]
 UE4Editor!FEngineLoop::Tick() + 4179 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2257]
 UE4Editor!GuardedMain() + 1404 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
 UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
 UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
 UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
Product Version: Not Selected
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asked Feb 26 '15 at 04:32 PM in Bug Reports

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2 answers: sort voted first

Did you find a solution, Having a similar problem here.

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answered Mar 12 '15 at 09:18 AM

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avatar image Tom Sarkanen STAFF Mar 12 '15 at 09:47 AM

We have identified and fixed a similar issue with attempting to submit plugin content, but we have not been able to reproduce this crash (nor have we received any more info). If you can provide any information (logs, example projects etc.) we would be most grateful!

avatar image lion032 Mar 12 '15 at 11:05 AM

What solved the issue for me was deleting the saved folder of the project .

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Do you have a log file to help us investigate this further? It may be that the folder structure that your project is in is part of the cause.

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answered Feb 27 '15 at 08:40 AM

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Tom Sarkanen STAFF
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