I’m using Get Not Rendered node from Rama’s Victory BP plugin to end the game when the player goes out of view from a scrolling camera.
My problem is that Get Not Renders and Get Rendered can see every single actor EXCEPT for my player pawn titled Penguin. I setup this test to use Get Rendered instead of Get Not Rendered so that it would instantly quit when Penguin spawns:
So here’s something weird that may explain it. If Penguin is spawned from PlayerStart1 it wont work. if I just drop a second Penguin actor into the start scene it will instantly quit like it should. Why does PlayerStart1 not allow Penguin to be seen by Get Rendered Actors?