Victory BP - Get Rendered Actors Not Seeing Pawn
I'm using Get Not Rendered node from Rama's Victory BP plugin to end the game when the player goes out of view from a scrolling camera.
My problem is that Get Not Renders and Get Rendered can see every single actor EXCEPT for my player pawn titled Penguin. I setup this test to use Get Rendered instead of Get Not Rendered so that it would instantly quit when Penguin spawns:
So here's something weird that may explain it. If Penguin is spawned from PlayerStart1 it wont work. if I just drop a second Penguin actor into the start scene it will instantly quit like it should. Why does PlayerStart1 not allow Penguin to be seen by Get Rendered Actors?
asked Feb 27 '15 at 03:21 AM in Blueprint Scripting
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