How to set and compare Bool?

Hey Guys.
I am new to Unreal Engine.
I am used to using Unity and UDK. The blueprints are so different. I don’t know where to start.
I cant even do something as simple as setting the value of a bool. I am a little unfamiliar with the interface.

I want to be able to set the value of a bool as true or false.
Then i want to know how to check the value of a bool and do the action accordingly.

Can anyone help me out with this? I feel like such a noob for asking.

Hey, I assume you’ve already figured out how to create variables (if not, don’t worry, just tell me and I’ll show you). So these are the nodes you need for working with boolean values:

31402-set.png

And to create ‘if-else’ statements you can just use the Branch node:

31403-branch.png

Thank you very much!