How To Make AI Patrol Between Points
Using Blueprints how could i make a character that goes between different positions on the map without stopping at random?
To explain further there are 4 positions on my map as of now. I want the Enemy to go from position to position without stopping at random (his path is random).I know how to make him just go to a point but not points at random. How would i make that?
asked Feb 28 '15 at 01:50 AM in Blueprint Scripting
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answered Mar 03 '15 at 05:12 PM
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