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How to create lobby for local multiplayer game?

Hi! I want to create lobby for FPS game using blueprint so I can see how many players are joined. Any Idea how to create.

Thanks in advanced!

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asked Feb 28 '15 at 10:05 AM in Blueprint Scripting

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ganeshpingale
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avatar image IanBreeg Feb 28 '15 at 10:10 AM

Have you checked out this video?

http://www.youtube.com/watch?v=4LV7KKtzKs8

avatar image ganeshpingale Feb 28 '15 at 10:38 AM

Yes, and I have implemented the online session nodes for hosting and joining. But I want to create lobby so I can see other players Amor color, Weapons.

avatar image Erasio Feb 28 '15 at 03:06 PM

For this to work you will have to load all the settings from the clients to the server meaning you first have to connect to some random map just displaying the characters and some UI for all this stuff and once all are ready you load into the actual game map with the proper controller and all that stuff.

It's probably not worth working too much on this unless you have at least a working playable prototype.

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