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Cannot deploy project to iPad, can deploy to iPhone

Hello, I am having trouble deploying my project o iPad, this same project works fine to be deployed on iPhone. Is there something I'm doing wrong, or is this a bug?

Thanks!

This is my entire log output

LogInit: Version: 4.7.1-2462028+++depot+UE4-Releases+4.7 LogInit: API Version: 2455222 LogInit: Compiled (64-bit): Feb 26 2015 08:14:36 LogInit: Compiled with Clang: 6.0 (clang-600.0.56) LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.7 LogInit: Command line: LogInit: Base directory: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/Mac/ LogInit: Rocket: 1 LogTaskGraph: Started task graph with 3 named threads and 6 total threads. LogOnline:Warning: No default platform service specified for OnlineSubsystem LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. LogInit: Object subsystem initialized LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)' LogConsoleResponse:Warning: Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide' LogConsoleResponse:Warning: Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)' LogConsoleResponse:Warning: Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]' LogInit: Selected Device Profile: [Mac] LogInit: Applying CVar settings loaded from the selected device profile: [Mac] LogInit: Computer: Victors-MacBook-Pro.local LogInit: User: victorstan LogInit: CPU Page size=4096, Cores=4 LogInit: High frequency timer resolution =1000.000000 MHz LogInit: Power Source: AC Power LogInit: Memory total: Physical=13.8GB (14GB approx) Pagefile=2.0GB Virtual=15.8GB LogRHI: Initializing OpenGL RHI LogRHI: GL_VENDOR: NVIDIA Corporation LogRHI: GL_RENDERER: NVIDIA GeForce GT 750M OpenGL Engine LogRHI: GL_VERSION: 4.1 NVIDIA-10.2.1 310.41.15f01 LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.10 LogRHI: OpenGL Extensions: LogRHI: GL_ARB_blend_func_extended LogRHI: GL_ARB_draw_buffers_blend LogRHI: GL_ARB_draw_indirect LogRHI: GL_ARB_ES2_compatibility LogRHI: GL_ARB_explicit_attrib_location LogRHI: GL_ARB_gpu_shader_fp64 LogRHI: GL_ARB_gpu_shader5 LogRHI: GL_ARB_instanced_arrays LogRHI: GL_ARB_internalformat_query LogRHI: GL_ARB_occlusion_query2 LogRHI: GL_ARB_sample_shading LogRHI: GL_ARB_sampler_objects LogRHI: GL_ARB_separate_shader_objects LogRHI: GL_ARB_shader_bit_encoding LogRHI: GL_ARB_shader_subroutine LogRHI: GL_ARB_shading_language_include LogRHI: GL_ARB_tessellation_shader LogRHI: GL_ARB_texture_buffer_object_rgb32 LogRHI: GL_ARB_texture_cube_map_array LogRHI: GL_ARB_texture_gather LogRHI: GL_ARB_texture_query_lod LogRHI: GL_ARB_texture_rgb10_a2ui LogRHI: GL_ARB_texture_storage LogRHI: GL_ARB_texture_swizzle LogRHI: GL_ARB_timer_query LogRHI: GL_ARB_transform_feedback2 LogRHI: GL_ARB_transform_feedback3 LogRHI: GL_ARB_vertex_attrib_64bit LogRHI: GL_ARB_vertex_type_2_10_10_10_rev LogRHI: GL_ARB_viewport_array LogRHI: GL_EXT_debug_label LogRHI: GL_EXT_debug_marker LogRHI: GL_EXT_depth_bounds_test LogRHI: GL_EXT_framebuffer_multisample_blit_scaled LogRHI: GL_EXT_texture_compression_s3tc LogRHI: GL_EXT_texture_filter_anisotropic LogRHI: GL_EXT_texture_mirror_clamp LogRHI: GL_EXT_texture_sRGB_decode LogRHI: GL_APPLE_client_storage LogRHI: GL_APPLE_container_object_shareable LogRHI: GL_APPLE_flush_render LogRHI: GL_APPLE_object_purgeable LogRHI: GL_APPLE_rgb_422 LogRHI: GL_APPLE_row_bytes LogRHI: GL_APPLE_texture_range LogRHI: GL_ATI_texture_mirror_once LogRHI: GL_NV_texture_barrier LogRHI: GL_MAX_TEXTURE_SIZE: 16384 LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048 LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048 LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384 LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16 LogRHI: GL_MAX_DRAW_BUFFERS: 8 LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8 LogRHI: GL_MAX_SAMPLES: 8 LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 8 LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 8 LogRHI: GL_MAX_INTEGER_SAMPLES: 1 LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80 LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4 LogTextLocalizationManager: The requested culture ('en_CA') has no localization data; parent culture's ('en') localization data will be used. LogContentStreaming: Texture pool size is 0.000000MB LogTargetPlatformManager:Display: Building Assets For Mac LogTargetPlatformManager:Display: Building Assets For Mac LogDerivedDataCache:Display: Max Cache Size: 512 MB LogDerivedDataCache: Loaded boot cache 0.09s 108MB /Users/victorstan/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. LogDerivedDataCache:Display: Loaded Boot cache: /Users/victorstan/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../victorstan/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. LogDerivedDataCache: Using Local data cache path /Users/victorstan/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable LogMeshUtilities: No automatic mesh reduction module available LogMeshUtilities: No automatic mesh merging module available LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' LogMoviePlayer: FAVMoviePlayer ctor... UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled SourceControl: Info Source control is disabled LogObj: 24528 objects as part of root set at end of initial load. LogUObjectAllocator: 5195704 out of 0 bytes used by permanent object pool. LogEngine: Initializing Engine... LogInit: FAudioDevice initialized. LogAIModule: Creating AISystem for world NewWorld LogDerivedDataCache: Saved boot cache 0.15s 108MB /Users/victorstan/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc. LogInit: Texture streaming: Enabled LogInit: Transaction tracking system initialized BlueprintLog: New page: Editor Load LogAssetRegistry: FAssetRegistry took 0.0001 seconds to start up LogTargetPlatformManager:Display: Building Assets For Mac LogTargetPlatformManager:Display: Building Assets For Mac LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf' LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf' LogCook:Display: Done creating registry. It took 0.00s. SourceControl: Info Source control is disabled Cmd: MAP LOAD FILE="../../../../../../victorstan/Documents/Unreal Projects/MyProject/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2 LightingResults: New page: Lighting Build MapCheck: New page: Map Check LightingResults: New page: Lighting Build LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0x141a0dd00 LogEditorServer: Finished looking for orphan Actors (0.000 secs) LogAIModule: Creating AISystem for world Minimal_Default Cmd: MAP CHECKDEP MapCheck: New page: Minimal_Default - Feb 28, 2015, 12:17:43 PM MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 26.02ms to complete. LogFileHelpers: Loading map 'Minimal_Default' took 2.013 LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 1700 classes and 269 folders. LogCollectionManager: Loaded 0 collections in 0.007850 seconds LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 0 folders. LogCrashTracker: Crashtracker disabled due to settings. LogSlate:Warning: Failed to load font data from 'Veranda' LogUObjectGlobals:Warning: Failed to find object 'Class None.' LogLoad: Full Startup: 9.82 seconds (BP compile: 0.38 seconds) LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints' LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2). LogRenderer:Warning: Reallocating scene render targets to support 1040x536 (Frame:8). Cmd: UpdateLandscapeEditorData -warnings Cmd: UpdateLandscapeEditorData LogAssetRegistry: Asset discovery search completed in 5.6763 seconds LogTemp:Display: Running Mono... LogTemp:Display: Setting up Mono LogTemp:Display: /Users/Shared/UnrealEngine/4.7/Engine /Users/Shared/UnrealEngine/4.7 LogTemp:Display: Executing iPhonePackager Validate Engine -project /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogTemp:Display: CWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS LogTemp:Display: Initial Dir: /Users/Shared/UnrealEngine/4.7/Engine LogTemp:Display: Env CWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS LogTemp:Display: BranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../.. --- GameBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../.. LogTemp:Display: Could not find file "/Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/UE4Game-Info.plist". LogTemp:Display: IPP ERROR: Could not find a valid plist file!! LogTemp:Display: Running Mono...Setting up Mono/Users/Shared/UnrealEngine/4.7/Engine /Users/Shared/UnrealEngine/4.7Executing iPhonePackager Validate Engine -project /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uprojectCWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOSInitial Dir: /Users/Shared/UnrealEngine/4.7/EngineEnv CWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOSBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../.. --- GameBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../..Could not find file "/Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/UE4Game-Info.plist".IPP ERROR: Could not find a valid plist file!! LogPlayLevel: Launcher Device ID: IOS@8f7d2191cc714ed23ab37592b2d5a0cbadb35044 LogActorComponent: UnregisterComponent: (/Engine/Transient.MovementComp) Not registered. Aborting. LogActorComponent: UnregisterComponent: (/Engine/Transient.WheeledVehicleMovementComponent4W_0) Not registered. Aborting. LogActorComponent: UnregisterComponent: (/Engine/Transient.CharMoveComp) Not registered. Aborting. LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogPackageDependencyInfo:Display: Package Info not found for ../../../MyProject/CookedIniVersion! LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset LogSavePackage: Save=1.466388ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset LogSavePackage: Save=1.067557ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset LogSavePackage: Save=2.217946ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset LogSavePackage: Save=2.379072ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset LogSavePackage: Save=1.951718ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset LogSavePackage: Save=1.747746ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset LogSavePackage: Save=2.130653ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset LogSavePackage: Save=0.722831ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset LogSavePackage: Save=0.841628ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset LogSavePackage: Save=1.518446ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset' LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileControls_texture.uasset LogSavePackage: Save=2.591274ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileControls_texture.uasset' LogCook:Display: Cooking /Game/StarterContent/Maps/Minimal_Default -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Maps/Minimal_Default.umap LogTexture:Display: Building textures: Texture2D_2 (BGRA8) LogTexture:Display: Building textures: Texture2D_2 (BGRA8) LogTexture:Display: Building textures: Texture2D_3 (BGRA8) LogTexture:Display: Building textures: Texture2D_3 (BGRA8) LogTexture:Display: Building textures: Texture2D_4 (BGRA8) LogTexture:Display: Building textures: Texture2D_4 (BGRA8) LogTexture:Display: Building textures: Texture2D_5 (BGRA8) LogTexture:Display: Building textures: Texture2D_5 (BGRA8) LogTexture:Display: Building textures: Texture2D_6 (BGRA8) LogTexture:Display: Building textures: Texture2D_6 (BGRA8) LogTexture:Display: Building textures: Texture2D_7 (BGRA8) LogTexture:Display: Building textures: Texture2D_7 (BGRA8) LogTexture:Display: Building textures: Texture2D_8 (BGRA8) LogTexture:Display: Building textures: Texture2D_8 (BGRA8) LogTexture:Display: Building textures: Texture2D_9 (BGRA8) LogTexture:Display: Building textures: Texture2D_9 (BGRA8) LogTexture:Display: Building textures: Texture2D_10 (BGRA8) LogTexture:Display: Building textures: Texture2D_10 (BGRA8) LogTexture:Display: Building textures: Texture2D_11 (BGRA8) LogTexture:Display: Building textures: Texture2D_11 (BGRA8) LogTexture:Display: Building textures: Texture2D_12 (BGRA8) LogTexture:Display: Building textures: Texture2D_12 (BGRA8) LogTexture:Display: Building textures: Texture2D_13 (BGRA8) LogTexture:Display: Building textures: Texture2D_13 (BGRA8) LogTexture:Display: Building textures: Texture2D_14 (BGRA8) LogTexture:Display: Building textures: Texture2D_14 (BGRA8) LogTexture:Display: Building textures: Texture2D_15 (BGRA8) LogTexture:Display: Building textures: Texture2D_15 (BGRA8) LogTexture:Display: Building textures: Texture2D_16 (BGRA8) LogTexture:Display: Building textures: Texture2D_16 (BGRA8) LogTexture:Display: Building textures: Texture2D_17 (BGRA8) LogTexture:Display: Building textures: Texture2D_17 (BGRA8) LogTexture:Display: Building textures: Texture2D_18 (BGRA8) LogTexture:Display: Building 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to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Maps/Minimal_Default.umap' LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_1820f_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_e337_0///////STATCAT_Advanced//// LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Actor.uasset LogSavePackage: Save=2.481195ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Actor.uasset' LogCook:Display: Cooking /Engine/EditorResources/Bad -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bad.uasset LogSavePackage: Save=2.569080ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bad.uasset' LogCook:Display: Cooking /Engine/EditorResources/BkgndHi -> /Users/victorstan/Documents/Unreal 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Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorPlane.uasset' LogCook:Display: Cooking /Engine/EditorMeshes/EditorCylinder -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorCylinder.uasset LogSavePackage: Save=2.500951ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorCylinder.uasset' LogCook:Display: Cooking /Engine/EngineFonts/Roboto -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/Roboto.uasset LogSavePackage: Save=33.825546ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/Roboto.uasset' LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> /Users/victorstan/Documents/Unreal 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Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset' LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset LogSavePackage: Save=13.229583ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset' LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/DataLayer.uasset LogSavePackage: Save=0.588601ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/DataLayer.uasset' LogCook:Display: Cooking 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memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/WhiteSquareTexture.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Translucent_OneSided -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset LogSavePackage: Save=2.385106ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Translucent_OneSided.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset LogSavePackage: Save=1.978669ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/Widget3DPassThrough_Opaque_OneSided -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset LogSavePackage: Save=1.868727ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Widget3DPassThrough_Opaque_OneSided.uasset' LogCook:Display: Cooking /Engine/EditorMeshes/MatineeCam_SM -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/MatineeCam_SM.uasset LogSavePackage: Save=2.206161ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/MatineeCam_SM.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeCam_mat -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeCam_mat.uasset LogSavePackage: Save=4.129842ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeCam_mat.uasset' LogCook:Display: Cooking /Engine/EditorResources/MatineeCam_D -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/MatineeCam_D.uasset LogSavePackage: Save=2.277302ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/MatineeCam_D.uasset' LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Texturing/FlipBook -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset LogSavePackage: Save=6.530246ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Texturing/FlipBook.uasset' LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Round -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset LogSavePackage: Save=3.456068ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Round.uasset' LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/Sign -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset LogSavePackage: Save=2.931828ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/Sign.uasset' LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset LogSavePackage: Save=2.102549ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Functions/Engine_MaterialFunctions02/ExampleContent/Textures/flipbook.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_Emitter -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Emitter.uasset LogSavePackage: Save=2.790925ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Emitter.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/SkyLight -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/SkyLight.uasset LogSavePackage: Save=3.024674ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/SkyLight.uasset' LogCook:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset LogSavePackage: Save=2.001665ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectional -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectional.uasset LogSavePackage: Save=3.103396ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectional.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPoint -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPoint.uasset LogSavePackage: Save=2.962795ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPoint.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpot -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpot.uasset LogSavePackage: 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/Engine/EditorResources/AI/S_NavLink -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AI/S_NavLink.uasset LogSavePackage: Save=3.534544ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AI/S_NavLink.uasset' LogCook:Display: Cooking /Engine/EngineMeshes/Sphere -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Sphere.uasset LogSavePackage: Save=2.277460ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Sphere.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_ReflActorIcon -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ReflActorIcon.uasset LogSavePackage: Save=2.494090ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ReflActorIcon.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_RadForce -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_RadForce.uasset LogSavePackage: Save=2.591473ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_RadForce.uasset' LogCook:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoDistanceField.uasset LogSavePackage: Save=2.342444ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoDistanceField.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_TextRenderActorIcon -> 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'/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/Black.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset LogSavePackage: Save=1.460598ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset LogSavePackage: Save=1.676030ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset LogSavePackage: Save=1.898393ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_ColorTrack -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset LogSavePackage: Save=1.782507ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset LogSavePackage: Save=1.975726ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset LogSavePackage: Save=2.053745ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' LogCook:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTextureCube.uasset LogSavePackage: Save=3.179831ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTextureCube.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Music -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Music.uasset LogSavePackage: Save=0.636607ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Music.uasset' LogCook:Display: Cooking /Engine/EngineSounds/SFX -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/SFX.uasset LogSavePackage: Save=0.646019ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/SFX.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Normal_Attack -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Normal_Attack.uasset LogSavePackage: Save=0.827807ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Normal_Attack.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Special_Attack_PSM.uasset LogSavePackage: Save=0.610972ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset LogSavePackage: Save=0.557873ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Voice -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Voice.uasset LogSavePackage: Save=0.496528ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Voice.uasset' LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset LogSavePackage: Save=1.503529ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset LogSavePackage: Save=13.811449ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset' LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset LogSavePackage: Save=0.641530ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset' LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset LogSavePackage: Save=1.476189ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset' LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset LogSavePackage: Save=2.660423ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset' LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset LogSavePackage: Save=2.054529ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset' LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset LogSavePackage: Save=0.936037ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset' LogCook:Display: Cooking /Paper2D/DummySprite -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset LogSavePackage: Save=1.598184ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset' LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset LogSavePackage: Save=1.035704ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset' LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset LogSavePackage: Save=1.266628ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset' LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset LogSavePackage: Save=1.106062ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset' LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset LogSavePackage: Save=1.090315ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset' LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset LogSavePackage: Save=1.303760ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset LogSavePackage: Save=4.494561ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/HighResolutionScreenshotMaskFunction -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset LogSavePackage: Save=2.871391ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset LogSavePackage: Save=3.265007ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset LogSavePackage: Save=10.240313ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset LogSavePackage: Save=4.574851ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset LogSavePackage: Save=4.300336ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset' LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2 LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material. LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform SF_METAL, Default Material will be used in game. LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES3_1 LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset LogSavePackage: Save=3.186905ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset LogSavePackage: Save=2.009208ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset LogSavePackage: Save=5.802784ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset LogSavePackage: Save=5.941685ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset LogSavePackage: Save=2.335147ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset LogSavePackage: Save=2.178605ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset LogSavePackage: Save=2.489713ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset LogSavePackage: Save=3.157749ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset LogSavePackage: Save=2.200065ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset LogSavePackage: Save=1.671562ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset LogSavePackage: Save=1.934262ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset LogSavePackage: Save=5.072864ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset LogSavePackage: Save=2.860916ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset LogSavePackage: Save=3.255233ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset LogSavePackage: Save=2.424137ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset LogSavePackage: Save=7.647601ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset LogSavePackage: Save=1.873355ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset LogSavePackage: Save=2.677786ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset' LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset LogSavePackage: Save=1.690858ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset LogSavePackage: Save=2.065924ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset LogSavePackage: Save=1.569868ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset LogSavePackage: Save=1.043625ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset LogSavePackage: Save=7.553259ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset LogSavePackage: Save=2.806550ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset LogSavePackage: Save=2.784948ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset LogSavePackage: Save=2.402445ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset LogSavePackage: Save=3.232702ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset LogSavePackage: Save=2.893715ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset LogSavePackage: Save=2.843317ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/Metallic -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset LogSavePackage: Save=2.626682ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset' LogCook:Display: Cooking /Engine/BufferVisualization/Opacity -> 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Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/Sedan/Sedan_BackWheel.uasset' LogCook:Display: Cooking /Game/StarterContent/Materials/M_Brick_Clay_New -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset LogSavePackage: Save=8.208558ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_D -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset LogSavePackage: Save=4.960590ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Detail_Rocky_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset LogSavePackage: Save=3.697228ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset' LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset LogSavePackage: Save=11.317596ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_ground_Moss_D -> /Users/victorstan/Documents/Unreal 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Save=8.172175ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Metal_Copper.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Copper_D -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset LogSavePackage: Save=3.066756ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_M.uasset LogSavePackage: Save=3.375576ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_M.uasset' LogCook:Display: Cooking /Game/StarterContent/Architecture/Floor_400x400 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset LogSavePackage: Save=2.844045ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Architecture/Floor_400x400.uasset' LogCook:Display: Cooking /Game/StarterContent/Materials/M_Basic_Floor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset LogSavePackage: Save=3.836013ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Basic_Floor.uasset' LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Background_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset LogSavePackage: Save=2.017379ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset' LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Birds01 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset LogSavePackage: Save=3.970607ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Birds01.uasset' LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind05 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset LogSavePackage: Save=3.237640ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Wind05.uasset' LogCook:Display: Cooking /Game/StarterContent/Audio/Starter_Wind06 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset LogSavePackage: Save=3.486651ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Audio/Starter_Wind06.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/SM_Bush -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_Bush.uasset LogSavePackage: Save=2.274825ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_Bush.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Bush -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Bush.uasset LogSavePackage: Save=3.815719ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Bush.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_D -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_D.uasset LogSavePackage: Save=2.640361ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_D.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/SM_Chair -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_Chair.uasset LogSavePackage: Save=2.001388ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_Chair.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/SM_TableRound -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_TableRound.uasset LogSavePackage: Save=2.536623ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/SM_TableRound.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset LogSavePackage: Save=6.495554ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset LogSavePackage: Save=2.910510ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset' LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset LogSavePackage: Save=2.480079ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset LogSavePackage: Save=2.563691ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset LogSavePackage: Save=2.365308ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileMenu2.uasset LogSavePackage: Save=2.497824ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileMenu2.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset LogSavePackage: Save=2.032467ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' LogCook:Display: Cooking /Engine/EditorResources/Bkgnd -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bkgnd.uasset LogSavePackage: Save=2.278879ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bkgnd.uasset' LogCook:Display: Cooking /Engine/EditorMeshes/EditorSkySphere -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorSkySphere.uasset LogSavePackage: Save=2.054754ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorSkySphere.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset LogSavePackage: Save=2.625744ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset LogSavePackage: Save=12.821495ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset LogSavePackage: Save=7.741033ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset' LogCook:Display: Cooking /Engine/EditorResources/T_EditorHelp -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/T_EditorHelp.uasset LogSavePackage: Save=3.630564ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/T_EditorHelp.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectionalMove -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset LogSavePackage: Save=2.902808ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset LogSavePackage: Save=3.460321ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_Player -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset LogSavePackage: Save=3.385018ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_Thruster -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Thruster.uasset LogSavePackage: Save=3.105690ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Thruster.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset LogSavePackage: Save=4.372291ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_Trigger -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Trigger.uasset LogSavePackage: Save=2.883269ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Trigger.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset LogSavePackage: Save=1.814349ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset LogSavePackage: Save=1.732522ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset LogSavePackage: Save=1.631527ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset LogSavePackage: Save=1.956562ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset LogSavePackage: Save=2.141651ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset LogSavePackage: Save=20.295820ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset' LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset LogSavePackage: Save=22.670504ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset' LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2_IOS, Default Material will be used in game. LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2 LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform SF_METAL, Default Material will be used in game. LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES3_1 LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset LogSavePackage: Save=1.521815ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset LogSavePackage: Save=2.752295ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset LogSavePackage: Save=1.426038ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset LogSavePackage: Save=1.584607ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset LogSavePackage: Save=2.486903ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset' LogCook:Display: Cooking /Game/Blueprints/BasicAICharacter -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/Blueprints/BasicAICharacter.uasset LogSavePackage: Save=12.676396ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/Blueprints/BasicAICharacter.uasset' LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset LogSavePackage: Save=3.382301ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset LogSavePackage: Save=3.544634ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset LogSavePackage: Save=3.140059ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset' LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset LogSavePackage: Save=6.265299ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset LogSavePackage: Save=3.569361ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset LogSavePackage: Save=3.347908ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset LogSavePackage: Save=1.807580ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' LogCook:Display: Cooking /Game/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly.uasset LogSavePackage: Save=0.737278ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_FTest -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_FTest.uasset LogSavePackage: Save=3.273791ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_FTest.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset LogSavePackage: Save=2.282253ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset LogSavePackage: Save=2.100702ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset LogSavePackage: Save=2.413421ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset' LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTexture.uasset LogSavePackage: Save=2.910530ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTexture.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset LogSavePackage: Save=3.637621ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset' LogCook:Display: Cooking /Engine/EditorResources/SceneManager -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset LogSavePackage: Save=3.086998ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset LogSavePackage: Save=2.875286ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset LogSavePackage: Save=2.037557ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset LogSavePackage: Save=1.831343ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset LogSavePackage: Save=3.621920ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset' LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset LogSavePackage: Save=1.849154ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset' LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Stars.uasset LogSavePackage: Save=2.645106ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Stars.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset LogSavePackage: Save=3.462909ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset LogSavePackage: Save=3.304202ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset LogSavePackage: Save=1.354930ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset LogSavePackage: Save=1.860200ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset LogSavePackage: Save=4.617679ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset LogSavePackage: Save=3.553846ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset' LogCook:Display: Cooking /Engine/EditorResources/S_Note -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset LogSavePackage: Save=3.043223ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset' LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset LogSavePackage: Save=1.898347ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset' LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Tutorial/ContentIntroCurve.uasset LogSavePackage: Save=0.808523ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/Tutorial/ContentIntroCurve.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset LogSavePackage: Save=3.493784ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset' LogCook:Display: Cooking /Engine/BasicShapes/Cube -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset LogSavePackage: Save=2.911047ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_N.uasset LogSavePackage: Save=2.681548ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_N.uasset' LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorCube.uasset LogSavePackage: Save=3.048552ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMeshes/EditorCube.uasset' LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset LogSavePackage: Save=3.118861ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset' LogCook:Display: Cooking /Engine/EngineSounds/Master -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Master.uasset LogSavePackage: Save=0.758764ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Master.uasset' LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset LogSavePackage: Save=3.826448ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset' LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset LogSavePackage: Save=2.482955ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset LogSavePackage: Save=1.687005ms LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset' LogChunkManifestGenerator:Display: Saving asset registry. LogChunkManifestGenerator:Display: Generated asset registry num assets 286, size is 3499.03kb LogChunkManifestGenerator:Display: Done saving asset registry. LogCook:Display: Cook by the book total time in tick 7.208158s total time 9.436575 LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 7.862904 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_170b_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_e337_0///////STATCAT_Advanced//// LogPlayLevel: Running AutomationTool... LogPlayLevel: Setting up Mono LogPlayLevel: Start UAT: mono AutomationTool.exe BuildCookRun -project=/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -platform=IOS -map=/Game/StarterContent/Maps/Minimal_Default -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/StarterContent/Maps/Minimal_Default -Messaging -device=IOS@8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -addcmdline=-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' -run -nokill LogPlayLevel: Program.Main: Running on MacHostPlatform LogPlayLevel: Program.Main: CWD=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -platform=IOS -map=/Game/StarterContent/Maps/Minimal_Default -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/StarterContent/Maps/Minimal_Default -Messaging -device=IOS@8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -addcmdline=-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' -run -nokill -NoCompile LogPlayLevel: Automation.Process: IsBuildMachine=False LogPlayLevel: Automation.Process: ShouldKillProcesses=False LogPlayLevel: Automation.Process: Setting up command environment. LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe=True LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT= LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.7 LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe=True LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.7 LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=xbuild LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe= LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings: LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=/bin/sh LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=True LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=/Users/Shared/UnrealEngine/4.7 LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs LogPlayLevel: CommandEnvironment.LogSettings: MountExe=mount.exe LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe=xbuild LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe= LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=robocopy.exe LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-02-28_17.18.22 LogPlayLevel: CommandEnvironment.LogSettings: UATExe=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder LogPlayLevel: Automation.Process: Compiling scripts. LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 5 script DLL(s). LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll. LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll. LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll. LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll. LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll. LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: PS4 LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: HTML5 LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Linux LogPlayLevel: CommandUtils.InitP4Support: Initializing AllowSubmit. LogPlayLevel: CommandUtils.InitP4Support: AllowSubmit=False LogPlayLevel: CommandUtils.InitP4Support: Initializing P4Enabled. LogPlayLevel: CommandUtils.InitP4Support: P4Enabled=False LogPlayLevel: CommandUtils.InitP4Support: P4CLRequired=False LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: ProjectUtils.DetectTargetsForProject: Looking for targets for project /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: ProjectUtils.DetectTargetsForProject: Searching for target rule files in /Users/victorstan/Documents/Unreal Projects/MyProject LogPlayLevel: ProjectUtils.DetectProjectProperties: Loading ini files for /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Project Params LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams= LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=/Users/victorstan/Documents/Unreal Projects/MyProject/ArchivedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds LogPlayLevel: ProjectParams.ValidateAndLog: Build=False LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True LogPlayLevel: ProjectParams.ValidateAndLog: Clean= LogPlayLevel: ProjectParams.ValidateAndLog: Client=False LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=False LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor= LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion= LogPlayLevel: ProjectParams.ValidateAndLog: DLCName= LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions= LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook= LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets= LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/StarterContent/Maps/Minimal_Default LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0 LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook= LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False LogPlayLevel: ProjectParams.ValidateAndLog: Package=False LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest= LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0 LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0 LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/UE4Game.stub LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True LogPlayLevel: ProjectParams.ValidateAndLog: Run=True LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets= LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=IOS LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=MyProject LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SignPak= LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False LogPlayLevel: ProjectParams.ValidateAndLog: Project Params LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: Project.CopyBuildToStagingDirectory: STAGE COMMAND STARTED LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: Deployment Context LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = /Users/Shared/UnrealEngine/4.7 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = MyProject LogPlayLevel: Project.LogDeploymentContext: StageDirectory = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = MyProject LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: End Deployment Context LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/Resources/Graphics .png False LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/Resources/Graphics .png False LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CodeSignWhenStaging=1 LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS UE4Game-Info.plist False LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS UE4Game-Info.plist False LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /users/shared/unrealengine/4.7/engine/build build.properties False LogPlayLevel: InternalUtils.FindFiles: FindFiles /users/shared/unrealengine/4.7/engine/build build.properties False LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/UAT/IOS ue4commandline.txt False LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/UAT/IOS ue4commandline.txt False LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Internationalization/English True LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.521688 LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_18d17_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_e337_0///////STATCAT_Advanced//// LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Internationalization/English True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Config True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Config True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Stats True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Stats True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Slate True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Slate True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Engine/en .locres True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Engine/en .locres True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Plugins .uplugin True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Plugins .uplugin True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject .uproject False LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject .uproject False LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Config True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Config True LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS True LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS True LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopy_NonUFSFiles.txt LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopy_UFSFiles.txt LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-568h@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6Plus-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6Plus-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Landscape.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Landscape@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Portrait.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Portrait@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon29.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon29@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon40.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon40@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon50.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon50@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon57.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon57@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon60@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon72.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon72@2x.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon76.png, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon76@2x.png, up to date. LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Info.plist LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/UE4Game-Info.plist /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Info.plist LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/build/build.properties, up to date. LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/ue4commandline.txt LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/UAT/IOS/ue4commandline.txt /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/ue4commandline.txt LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt=True LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/Manifest_NonUFSFiles.txt LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/Manifest_NonUFSFiles.txt LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_DebugFiles.txt LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/cnvalias.icu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/confusables.cfu, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_001.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_150.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ag.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ai.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_as.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_au.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_bb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_be.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_bz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ca.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_cc.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_im.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_mh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_mp.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ms.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_nr.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_pr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_um.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_vi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/ibm-1047_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/ibm-37_p100-1995.cnv, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/keytypedata.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/numberingsystems.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/root.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/brkitr/en.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/brkitr/en_us.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/brkitr/en_us_posix.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/brkitr/leet.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_pw.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/curr/en_zm.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_nf.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_sg.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/lang/en_ug.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_hk.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ms.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/region/root.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_bm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_bs.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_bw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_bz.res, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_cx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_dg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_dm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_er.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_fj.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_fk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_fm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gi.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_gy.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_hk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ie.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_im.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_in.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_io.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_je.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_jm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ke.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ki.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_kn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ky.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_lc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_lr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ls.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mo.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mp.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ms.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_mw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_na.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_nf.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ng.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_nh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_nr.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_nu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_nz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_pg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ph.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_pk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_pn.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_pw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_rh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_rw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sb.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sd.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sh.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sl.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ss.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sx.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_sz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_tc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_tk.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_to.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_tt.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_tv.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_tz.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ug.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_vc.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_vg.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_vu.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_ws.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_za.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_zm.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/en_zw.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/leet.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/pool.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/res_index.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/zone/root.res, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/base.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/basecompat.ini, up to date. 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LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/localization/regenerateeditortutorials.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/localization/regenerateengine.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/localization/repairdata.ini, up to date. LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/config/localization/resourcefilegen.ini, up to date. 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Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/materials/materialinstances/template_baseblue.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Materials/MaterialInstances/Template_BaseBlue.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/materials/materialinstances/template_baseblue.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/physicsmaterials/nonslippery.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/PhysicsMaterials/NonSlippery.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/physicsmaterials/nonslippery.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/physicsmaterials/slippery.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/PhysicsMaterials/Slippery.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/physicsmaterials/slippery.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_loop_cue.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Sound/Engine_Loop_Cue.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_loop_cue.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_01_loop.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Sound/Engine_Speed_01_Loop.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_01_loop.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_03_loop.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Sound/Engine_Speed_03_Loop.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_03_loop.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_05_loop.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Sound/Engine_Speed_05_Loop.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_speed_05_loop.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_att.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Sound/Engine_att.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/sound/engine_att.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/leftvirtualjoystickonly.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/leftvirtualjoystickonly.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleanimationblueprint.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/VehicleAnimationBlueprint.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleanimationblueprint.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleblueprint.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/VehicleBlueprint.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleblueprint.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehiclephysicsasset.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/VehiclePhysicsAsset.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehiclephysicsasset.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleskeleton.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/VehicleSkeleton.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicleskeleton.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicle_skelmesh.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/Vehicle_SkelMesh.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/vehicle_skelmesh.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/vehicle_backtiretype.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/WheelData/Vehicle_BackTireType.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/vehicle_backtiretype.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/vehicle_fronttiretype.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/WheelData/Vehicle_FrontTireType.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/vehicle_fronttiretype.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/wheelback.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/WheelData/WheelBack.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/wheelback.uasset LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/wheelfront.uasset LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/WheelData/WheelFront.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/myproject/content/vehicleadvbp/vehicle/wheeldata/wheelfront.uasset LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt=True LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/Manifest_UFSFiles.txt LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/Manifest_UFSFiles.txt LogPlayLevel: CommandUtils.Run: Run: mono "/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe" Backup -file "/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt" -file "/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -bundle com.YourCompany.MyProject LogPlayLevel: mono: [deploy] Created deployment server. LogPlayLevel: mono: [DD] Trying to connect to mobile device running iOS ... LogPlayLevel: mono: [DD] Mobile Device 'Victor's iPad' connected LogHttp:Warning: didFailWithError. Http request failed - A server with the specified hostname could not be found. https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data?SessionID=%7B2CD829BE-704F-EEFB-7B0E-B4B88BFD219E%7D&AppID=Rocket.Release&AppVersion=4.7.1-2462028%2B%2B%2Bdepot%2BUE4-Releases%2B4.7&UserID=69236ed8db4427c7de9ba687d71dfdc9%7Ce9bca647b8ee4cfc93b15bbd70771d6c%7C1E78FB3E-15C7-576B-BF87-871F15CBB365&IsEditor=1&AppEnvironment=Development&UploadType=eteventstream: 0x7ffa7dc576e0 LogPlayLevel: mono: Connected to bundle 'com.YourCompany.MyProject' LogPlayLevel: mono: Failed to transfer a file, extended error is 'AFCFileRefOpen failed with error 12' LogPlayLevel: mono: [DD] LogPlayLevel: mono: Error: Call to AMDeviceCopyValue failed LogPlayLevel: mono: Error: Call to AMDeviceCopyValue failed LogPlayLevel: mono: Exiting. LogPlayLevel: CommandUtils.Run: Run: Took 63.244977s to run mono, ExitCode=1 LogPlayLevel: ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:1): /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe Backup -file "/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_UFSFiles.txt" -file "/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Manifest_NonUFSFiles.txt" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -bundle com.YourCompany.MyProject. See logfile for details: 'DeploymentServer.49.txt' LogPlayLevel: Project.CopyBuildToStagingDirectory: STAGE COMMAND COMPLETED LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: Deployment Context LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = /Users/Shared/UnrealEngine/4.7 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = MyProject LogPlayLevel: Project.LogDeploymentContext: StageDirectory = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = MyProject LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: End Deployment Context LogPlayLevel: Project.Package: PACKAGE COMMAND STARTED LogPlayLevel: IOSPlatform.Package: Package /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/UE4Game=True LogPlayLevel: Project: /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject_IOS.xcodeproj LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/RocketGenerateProjectFiles.sh=True LogPlayLevel: CommandUtils.Run: Run: /Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/RocketGenerateProjectFiles.sh -project="/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject" -platforms=IOS -game -nointellisense -iosdeployonly -ignorejunk LogPlayLevel: RocketGenerateProjectFiles: LogPlayLevel: RocketGenerateProjectFiles: Setting up Unreal Engine 4 project files... LogPlayLevel: RocketGenerateProjectFiles: LogPlayLevel: RocketGenerateProjectFiles: Setting up Mono LogPlayLevel: RocketGenerateProjectFiles: LogPlayLevel: RocketGenerateProjectFiles: Missing required components (.... HTML5TargetPlatformFile, others here...). Check source control filtering, or try resyncing. LogPlayLevel: RocketGenerateProjectFiles: Discovering modules, targets and source code for game... LogPlayLevel: RocketGenerateProjectFiles: Generating project file... LogPlayLevel: RocketGenerateProjectFiles: Found 4 targets! LogPlayLevel: RocketGenerateProjectFiles: Saving updated project file... LogPlayLevel: CommandUtils.Run: Run: Took 4.488288s to run RocketGenerateProjectFiles.sh, ExitCode=0 LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /usr/bin/env=True LogPlayLevel: CommandUtils.Run: Run: /usr/bin/env UBT_NO_POST_DEPLOY=true /usr/bin/xcrun xcodebuild build -project "/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject_IOS.xcodeproj" -scheme 'UE4Game - iOS' -configuration Development -sdk iphoneos CODE_SIGN_IDENTITY="iPhone Developer" LogPlayLevel: env: Build settings from command line: LogPlayLevel: env: CODE_SIGN_IDENTITY = iPhone Developer LogPlayLevel: env: SDKROOT = iphoneos8.1 LogPlayLevel: env: LogPlayLevel: env: === BUILD TARGET UE4Game - iOS OF PROJECT MyProject_IOS WITH CONFIGURATION Development === LogPlayLevel: env: LogPlayLevel: env: Check dependencies LogPlayLevel: env: LogPlayLevel: env: ProcessInfoPlistFile /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/Info.plist /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/UE4Game-Info.plist LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: builtin-infoPlistUtility /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/UE4Game-Info.plist -genpkginfo /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/PkgInfo -expandbuildsettings -format xml -platform iphoneos -resourcerulesfile /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/CustomResourceRules.plist -o /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/Info.plist LogPlayLevel: env: LogPlayLevel: env: CpResource /Users/Shared/UnrealEngine/4.7/Engine/Build/iOS/XcodeSupportFiles/CustomResourceRules.plist /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/CustomResourceRules.plist LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: builtin-copy -exclude .DS_Store -exclude CVS -exclude .svn -exclude .git -exclude .hg -strip-debug-symbols -strip-tool /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip -resolve-src-symlinks /Users/Shared/UnrealEngine/4.7/Engine/Build/iOS/XcodeSupportFiles/CustomResourceRules.plist /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: LogPlayLevel: env: PhaseScriptExecution Run\ Script /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game\ -\ iOS.build/Script-A8E9E64631092619B0E0CA94.sh LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export ACTION=build LogPlayLevel: env: export AD_HOC_CODE_SIGNING_ALLOWED=NO LogPlayLevel: env: export ALTERNATE_GROUP=staff LogPlayLevel: env: export ALTERNATE_MODE=u+w,go-w,a+rX LogPlayLevel: env: export ALTERNATE_OWNER=victorstan LogPlayLevel: env: export ALWAYS_SEARCH_USER_PATHS=NO LogPlayLevel: env: export ALWAYS_USE_SEPARATE_HEADERMAPS=YES LogPlayLevel: env: export APPLE_INTERNAL_DEVELOPER_DIR=/AppleInternal/Developer LogPlayLevel: env: export APPLE_INTERNAL_DIR=/AppleInternal LogPlayLevel: env: export APPLE_INTERNAL_DOCUMENTATION_DIR=/AppleInternal/Documentation LogPlayLevel: env: export APPLE_INTERNAL_LIBRARY_DIR=/AppleInternal/Library LogPlayLevel: env: export APPLE_INTERNAL_TOOLS=/AppleInternal/Developer/Tools LogPlayLevel: env: export APPLICATION_EXTENSION_API_ONLY=NO LogPlayLevel: env: export APPLY_RULES_IN_COPY_FILES=NO LogPlayLevel: env: export ARCHS="armv7 arm64" LogPlayLevel: env: export ARCHS_STANDARD="armv7 arm64" LogPlayLevel: env: export ARCHS_STANDARD_32_64_BIT="armv7 arm64" LogPlayLevel: env: export ARCHS_STANDARD_32_BIT=armv7 LogPlayLevel: env: export ARCHS_STANDARD_64_BIT=arm64 LogPlayLevel: env: export ARCHS_STANDARD_INCLUDING_64_BIT="armv7 arm64" LogPlayLevel: env: export ARCHS_UNIVERSAL_IPHONE_OS="armv7 arm64" LogPlayLevel: env: export AVAILABLE_PLATFORMS="iphonesimulator macosx iphoneos" LogPlayLevel: env: export BUILD_COMPONENTS="headers build" LogPlayLevel: env: export BUILD_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export BUILD_ROOT=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export BUILD_STYLE= LogPlayLevel: env: export BUILD_VARIANTS=normal LogPlayLevel: env: export BUILT_PRODUCTS_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export CACHE_ROOT=/var/folders/w4/_6g_9lqd491_6cmhzb0kcmzh0000gn/C/com.apple.DeveloperTools/6.1.1-6A2008a/Xcode LogPlayLevel: env: export CCHROOT=/var/folders/w4/_6g_9lqd491_6cmhzb0kcmzh0000gn/C/com.apple.DeveloperTools/6.1.1-6A2008a/Xcode LogPlayLevel: env: export CHMOD=/bin/chmod LogPlayLevel: env: export CHOWN=/usr/sbin/chown LogPlayLevel: env: export CLANG_CXX_LANGUAGE_STANDARD=c++0x LogPlayLevel: env: export CLASS_FILE_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/JavaClasses" LogPlayLevel: env: export CLEAN_PRECOMPS=YES LogPlayLevel: env: export CLONE_HEADERS=NO LogPlayLevel: env: export CODESIGNING_FOLDER_PATH=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: export CODE_SIGNING_ALLOWED=YES LogPlayLevel: env: export CODE_SIGNING_REQUIRED=YES LogPlayLevel: env: export CODE_SIGN_CONTEXT_CLASS=XCiPhoneOSCodeSignContext LogPlayLevel: env: export CODE_SIGN_IDENTITY="iPhone Developer" LogPlayLevel: env: export CODE_SIGN_RESOURCE_RULES_PATH=/Users/Shared/UnrealEngine/4.7/Engine/Build/iOS/XcodeSupportFiles/CustomResourceRules.plist LogPlayLevel: env: export COLOR_DIAGNOSTICS=NO LogPlayLevel: env: export COMBINE_HIDPI_IMAGES=NO LogPlayLevel: env: export COMMAND_MODE=legacy LogPlayLevel: env: export COMPOSITE_SDK_DIRS=/var/folders/w4/6g_9lqd491_6cmhzb0kcmzh0000gn/C/com.apple.DeveloperTools/6.1.1-6A2008a/Xcode/CompositeSDKs LogPlayLevel: env: export COMPRESS_PNG_FILES=YES LogPlayLevel: env: export CONFIGURATION=Development LogPlayLevel: env: export CONFIGURATION_BUILD_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export CONFIGURATION_TEMP_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos LogPlayLevel: env: export CONTENTS_FOLDER_PATH=UE4Game.app LogPlayLevel: env: export COPYING_PRESERVES_HFS_DATA=NO LogPlayLevel: env: export COPY_PHASE_STRIP=YES LogPlayLevel: env: export COPY_RESOURCES_FROM_STATIC_FRAMEWORKS=YES LogPlayLevel: env: export CP=/bin/cp LogPlayLevel: env: export CREATE_INFOPLIST_SECTION_IN_BINARY=NO LogPlayLevel: env: export CURRENT_ARCH=arm64 LogPlayLevel: env: export CURRENT_VARIANT=normal LogPlayLevel: env: export DEAD_CODE_STRIPPING=YES LogPlayLevel: env: export DEBUGGING_SYMBOLS=YES LogPlayLevel: env: export DEBUG_INFORMATION_FORMAT=dwarf-with-dsym LogPlayLevel: env: export DEFAULT_COMPILER=com.apple.compilers.llvm.clang.1_0 LogPlayLevel: env: export DEFAULT_KEXT_INSTALL_PATH=/System/Library/Extensions LogPlayLevel: env: export DEFINES_MODULE=NO LogPlayLevel: env: export DEPLOYMENT_LOCATION=NO LogPlayLevel: env: export DEPLOYMENT_POSTPROCESSING=NO LogPlayLevel: env: export DERIVED_FILES_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/DerivedSources" LogPlayLevel: env: export DERIVED_FILE_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/DerivedSources" LogPlayLevel: env: export DERIVED_SOURCES_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/DerivedSources" LogPlayLevel: env: export DEVELOPER_APPLICATIONS_DIR=/Applications/Xcode.app/Contents/Developer/Applications LogPlayLevel: env: export DEVELOPER_BIN_DIR=/Applications/Xcode.app/Contents/Developer/usr/bin LogPlayLevel: env: export DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer LogPlayLevel: env: export DEVELOPER_FRAMEWORKS_DIR=/Applications/Xcode.app/Contents/Developer/Library/Frameworks LogPlayLevel: env: export DEVELOPER_FRAMEWORKS_DIR_QUOTED=/Applications/Xcode.app/Contents/Developer/Library/Frameworks LogPlayLevel: env: export DEVELOPER_LIBRARY_DIR=/Applications/Xcode.app/Contents/Developer/Library LogPlayLevel: env: export DEVELOPER_SDK_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs LogPlayLevel: env: export DEVELOPER_TOOLS_DIR=/Applications/Xcode.app/Contents/Developer/Tools LogPlayLevel: env: export DEVELOPER_USR_DIR=/Applications/Xcode.app/Contents/Developer/usr LogPlayLevel: env: export DEVELOPMENT_LANGUAGE=English LogPlayLevel: env: export DOCUMENTATION_FOLDER_PATH=UE4Game.app/English.lproj/Documentation LogPlayLevel: env: export DO_HEADER_SCANNING_IN_JAM=NO LogPlayLevel: env: export DSTROOT=/tmp/MyProject_IOS.dst LogPlayLevel: env: export DT_TOOLCHAIN_DIR=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain LogPlayLevel: env: export DWARF_DSYM_FILE_NAME=UE4Game.app.dSYM LogPlayLevel: env: export DWARF_DSYM_FILE_SHOULD_ACCOMPANY_PRODUCT=NO LogPlayLevel: env: export DWARF_DSYM_FOLDER_PATH=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export EFFECTIVE_PLATFORM_NAME=-iphoneos LogPlayLevel: env: export EMBEDDED_CONTENT_CONTAINS_SWIFT=NO LogPlayLevel: env: export EMBEDDED_PROFILE_NAME=embedded.mobileprovision LogPlayLevel: env: export ENABLE_HEADER_DEPENDENCIES=YES LogPlayLevel: env: export ENTITLEMENTS_ALLOWED=YES LogPlayLevel: env: export ENTITLEMENTS_REQUIRED=YES LogPlayLevel: env: export EXCLUDED_INSTALLSRC_SUBDIRECTORY_PATTERNS=".DS_Store .svn .git .hg CVS" LogPlayLevel: env: export EXCLUDED_RECURSIVE_SEARCH_PATH_SUBDIRECTORIES=".nib .lproj .framework .gch () .DS_Store CVS .svn .git .hg .xcodeproj .xcode .pbproj .pbxproj" LogPlayLevel: env: export EXECUTABLES_FOLDER_PATH=UE4Game.app/Executables LogPlayLevel: env: export EXECUTABLE_FOLDER_PATH=UE4Game.app LogPlayLevel: env: export EXECUTABLE_NAME=UE4Game LogPlayLevel: env: export EXECUTABLE_PATH=UE4Game.app/UE4Game LogPlayLevel: env: export EXPANDED_CODE_SIGN_IDENTITY=3336F40AA5CDD495EEBB788AB42BBAF1F04A6D95 LogPlayLevel: env: export EXPANDED_CODE_SIGN_IDENTITY_NAME="iPhone Developer: Victor Stan (DY4M86827Y)" LogPlayLevel: env: export EXPANDED_PROVISIONING_PROFILE=308e7927-ac26-446b-b40a-2456ee25bf0b LogPlayLevel: env: export FILE_LIST="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects/LinkFileList" LogPlayLevel: env: export FIXED_FILES_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/FixedFiles" LogPlayLevel: env: export FRAMEWORKS_FOLDER_PATH=UE4Game.app/Frameworks LogPlayLevel: env: export FRAMEWORK_FLAG_PREFIX=-framework LogPlayLevel: env: export FRAMEWORK_SEARCH_PATHS="/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload " LogPlayLevel: env: export FRAMEWORK_VERSION=A LogPlayLevel: env: export FULL_PRODUCT_NAME=UE4Game.app LogPlayLevel: env: export GCC3_VERSION=3.3 LogPlayLevel: env: export GCC_ENABLE_CPP_RTTI=NO LogPlayLevel: env: export GCC_INLINES_ARE_PRIVATE_EXTERN=YES LogPlayLevel: env: export GCC_PFE_FILE_C_DIALECTS="c objective-c c++ objective-c++" LogPlayLevel: env: export GCC_SYMBOLS_PRIVATE_EXTERN=YES LogPlayLevel: env: export GCC_THUMB_SUPPORT=YES LogPlayLevel: env: export GCC_TREAT_WARNINGS_AS_ERRORS=NO LogPlayLevel: env: export GCC_VERSION=com.apple.compilers.llvm.clang.1_0 LogPlayLevel: env: export GCC_VERSION_IDENTIFIER=com_apple_compilers_llvm_clang_1_0 LogPlayLevel: env: export GCC_WARN_CHECK_SWITCH_STATEMENTS=NO LogPlayLevel: env: export GENERATE_MASTER_OBJECT_FILE=NO LogPlayLevel: env: export GENERATE_PKGINFO_FILE=YES LogPlayLevel: env: export GENERATE_PROFILING_CODE=NO LogPlayLevel: env: export GID=20 LogPlayLevel: env: export GROUP=staff LogPlayLevel: env: export HEADERMAP_INCLUDES_FLAT_ENTRIES_FOR_TARGET_BEING_BUILT=YES LogPlayLevel: env: export HEADERMAP_INCLUDES_FRAMEWORK_ENTRIES_FOR_ALL_PRODUCT_TYPES=YES LogPlayLevel: env: export HEADERMAP_INCLUDES_NONPUBLIC_NONPRIVATE_HEADERS=YES LogPlayLevel: env: export HEADERMAP_INCLUDES_PROJECT_HEADERS=YES LogPlayLevel: env: export HEADERMAP_USES_FRAMEWORK_PREFIX_ENTRIES=YES LogPlayLevel: env: export HEADERMAP_USES_VFS=NO LogPlayLevel: env: export HEADER_SEARCH_PATHS="/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/include " LogPlayLevel: env: export ICONV=/usr/bin/iconv LogPlayLevel: env: export INFOPLIST_EXPAND_BUILD_SETTINGS=YES LogPlayLevel: env: export INFOPLIST_FILE=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/UE4Game-Info.plist LogPlayLevel: env: export INFOPLIST_OUTPUT_FORMAT=xml LogPlayLevel: env: export INFOPLIST_PATH=UE4Game.app/Info.plist LogPlayLevel: env: export INFOPLIST_PREPROCESS=NO LogPlayLevel: env: export INFOSTRINGS_PATH=UE4Game.app/English.lproj/InfoPlist.strings LogPlayLevel: env: export INSTALL_DIR=/tmp/MyProject_IOS.dst/Applications LogPlayLevel: env: export INSTALL_GROUP=staff LogPlayLevel: env: export INSTALL_MODE_FLAG=u+w,go-w,a+rX LogPlayLevel: env: export INSTALL_OWNER=victorstan LogPlayLevel: env: export INSTALL_PATH=/Applications LogPlayLevel: env: export INSTALL_ROOT=/tmp/MyProject_IOS.dst LogPlayLevel: env: export IPHONEOS_DEPLOYMENT_TARGET=6.1 LogPlayLevel: env: export JAVAC_DEFAULT_FLAGS="-J-Xms64m -J-XX:NewSize=4M -J-Dfile.encoding=UTF8" LogPlayLevel: env: export JAVA_APP_STUB=/System/Library/Frameworks/JavaVM.framework/Resources/MacOS/JavaApplicationStub LogPlayLevel: env: export JAVA_ARCHIVE_CLASSES=YES LogPlayLevel: env: export JAVA_ARCHIVE_TYPE=JAR LogPlayLevel: env: export JAVA_COMPILER=/usr/bin/javac LogPlayLevel: env: export JAVA_FOLDER_PATH=UE4Game.app/Java LogPlayLevel: env: export JAVA_FRAMEWORK_RESOURCES_DIRS=Resources LogPlayLevel: env: export JAVA_JAR_FLAGS=cv LogPlayLevel: env: export JAVA_SOURCE_SUBDIR=. LogPlayLevel: env: export JAVA_USE_DEPENDENCIES=YES LogPlayLevel: env: export JAVA_ZIP_FLAGS=-urg LogPlayLevel: env: export JIKES_DEFAULT_FLAGS="+E +OLDCSO" LogPlayLevel: env: export KEEP_PRIVATE_EXTERNS=NO LogPlayLevel: env: export LD_DEPENDENCY_INFO_FILE="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects-normal/arm64/UE4Game_dependency_info.dat" LogPlayLevel: env: export LD_GENERATE_MAP_FILE=NO LogPlayLevel: env: export LD_MAP_FILE_PATH="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/UE4Game-LinkMap-normal-arm64.txt" LogPlayLevel: env: export LD_NO_PIE=NO LogPlayLevel: env: export LD_QUOTE_LINKER_ARGUMENTS_FOR_COMPILER_DRIVER=YES LogPlayLevel: env: export LEGACY_DEVELOPER_DIR=/Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSupport/Developer LogPlayLevel: env: export LEX=lex LogPlayLevel: env: export LIBRARY_FLAG_NOSPACE=YES LogPlayLevel: env: export LIBRARY_FLAG_PREFIX=-l LogPlayLevel: env: export LIBRARY_KEXT_INSTALL_PATH=/Library/Extensions LogPlayLevel: env: export LIBRARY_SEARCH_PATHS="/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload " LogPlayLevel: env: export LINKER_DISPLAYS_MANGLED_NAMES=NO LogPlayLevel: env: export LINK_FILE_LIST_normal_arm64="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects-normal/arm64/UE4Game.LinkFileList" LogPlayLevel: env: export LINK_FILE_LIST_normal_armv7="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects-normal/armv7/UE4Game.LinkFileList" LogPlayLevel: env: export LINK_WITH_STANDARD_LIBRARIES=YES LogPlayLevel: env: export LOCALIZED_RESOURCES_FOLDER_PATH=UE4Game.app/English.lproj LogPlayLevel: env: export LOCAL_ADMIN_APPS_DIR=/Applications/Utilities LogPlayLevel: env: export LOCAL_APPS_DIR=/Applications LogPlayLevel: env: export LOCAL_DEVELOPER_DIR=/Library/Developer LogPlayLevel: env: export LOCAL_LIBRARY_DIR=/Library LogPlayLevel: env: export MACH_O_TYPE=mh_execute LogPlayLevel: env: export MAC_OS_X_PRODUCT_BUILD_VERSION=14C109 LogPlayLevel: env: export MAC_OS_X_VERSION_ACTUAL=101002 LogPlayLevel: env: export MAC_OS_X_VERSION_MAJOR=101000 LogPlayLevel: env: export MAC_OS_X_VERSION_MINOR=1002 LogPlayLevel: env: export MODULE_CACHE_DIR="/Users/victorstan/Documents/Unreal Projects/MyProject/DerivedData/ModuleCache" LogPlayLevel: env: export NATIVE_ARCH=armv7 LogPlayLevel: env: export NATIVE_ARCH_32_BIT=i386 LogPlayLevel: env: export NATIVE_ARCH_64_BIT=x86_64 LogPlayLevel: env: export NATIVE_ARCH_ACTUAL=x86_64 LogPlayLevel: env: export NO_COMMON=YES LogPlayLevel: env: export OBJECT_FILE_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects" LogPlayLevel: env: export OBJECT_FILE_DIR_normal="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/Objects-normal" LogPlayLevel: env: export OBJROOT=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build LogPlayLevel: env: export ONLY_ACTIVE_ARCH=NO LogPlayLevel: env: export OPTIMIZATION_LEVEL=0 LogPlayLevel: env: export OS=MACOS LogPlayLevel: env: export OSAC=/usr/bin/osacompile LogPlayLevel: env: export PACKAGE_TYPE=com.apple.package-type.wrapper.application LogPlayLevel: env: export PASCAL_STRINGS=YES LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin:/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/libexec:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/local/bin:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/usr/bin:/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/usr/local/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/local/bin:/Applications/Xcode.app/Contents/Developer/Tools:/Users/Shared/UnrealEngine/4.7/Engine/Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: export PATH_PREFIXES_EXCLUDED_FROM_HEADER_DEPENDENCIES="/usr/include /usr/local/include /System/Library/Frameworks /System/Library/PrivateFrameworks /Applications/Xcode.app/Contents/Developer/Headers /Applications/Xcode.app/Contents/Developer/SDKs /Applications/Xcode.app/Contents/Developer/Platforms" LogPlayLevel: env: export PBDEVELOPMENTPLIST_PATH=UE4Game.app/pbdevelopment.plist LogPlayLevel: env: export PKGINFO_FILE_PATH="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/PkgInfo" LogPlayLevel: env: export PKGINFO_PATH=UE4Game.app/PkgInfo LogPlayLevel: env: export PLATFORM_DEVELOPER_APPLICATIONS_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Applications LogPlayLevel: env: export PLATFORM_DEVELOPER_BIN_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin LogPlayLevel: env: export PLATFORM_DEVELOPER_LIBRARY_DIR=/Applications/Xcode.app/Contents/PlugIns/Xcode3Core.ideplugin/Contents/SharedSupport/Developer/Library LogPlayLevel: env: export PLATFORM_DEVELOPER_SDK_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs LogPlayLevel: env: export PLATFORM_DEVELOPER_TOOLS_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/Tools LogPlayLevel: env: export PLATFORM_DEVELOPER_USR_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr LogPlayLevel: env: export PLATFORM_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform LogPlayLevel: env: export PLATFORM_NAME=iphoneos LogPlayLevel: env: export PLATFORM_PREFERRED_ARCH=arm64 LogPlayLevel: env: export PLATFORM_PRODUCT_BUILD_VERSION=12B411 LogPlayLevel: env: export PLIST_FILE_OUTPUT_FORMAT=binary LogPlayLevel: env: export PLUGINS_FOLDER_PATH=UE4Game.app/PlugIns LogPlayLevel: env: export PRECOMPS_INCLUDE_HEADERS_FROM_BUILT_PRODUCTS_DIR=YES LogPlayLevel: env: export PRECOMP_DESTINATION_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/PrefixHeaders" LogPlayLevel: env: export PRESERVE_DEAD_CODE_INITS_AND_TERMS=NO LogPlayLevel: env: export PRIVATE_HEADERS_FOLDER_PATH=UE4Game.app/PrivateHeaders LogPlayLevel: env: export PRODUCT_MODULE_NAME=UE4Game LogPlayLevel: env: export PRODUCT_NAME=UE4Game LogPlayLevel: env: export PRODUCT_SETTINGS_PATH=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/UE4Game-Info.plist LogPlayLevel: env: export PRODUCT_TYPE=com.apple.product-type.application LogPlayLevel: env: export PROFILING_CODE=NO LogPlayLevel: env: export PROJECT=MyProject_IOS LogPlayLevel: env: export PROJECT_DERIVED_FILE_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/DerivedSources LogPlayLevel: env: export PROJECT_DIR="/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PROJECT_FILE_PATH="/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject_IOS.xcodeproj" LogPlayLevel: env: export PROJECT_NAME=MyProject_IOS LogPlayLevel: env: export PROJECT_TEMP_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build LogPlayLevel: env: export PROJECT_TEMP_ROOT=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build LogPlayLevel: env: export PROVISIONING_PROFILE_REQUIRED=YES LogPlayLevel: env: export PUBLIC_HEADERS_FOLDER_PATH=UE4Game.app/Headers LogPlayLevel: env: export RECURSIVE_SEARCH_PATHS_FOLLOW_SYMLINKS=YES LogPlayLevel: env: export REMOVE_CVS_FROM_RESOURCES=YES LogPlayLevel: env: export REMOVE_GIT_FROM_RESOURCES=YES LogPlayLevel: env: export REMOVE_HEADERS_FROM_EMBEDDED_BUNDLES=YES LogPlayLevel: env: export REMOVE_HG_FROM_RESOURCES=YES LogPlayLevel: env: export REMOVE_SVN_FROM_RESOURCES=YES LogPlayLevel: env: export RESOURCE_RULES_REQUIRED=YES LogPlayLevel: env: export REZ_COLLECTOR_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/ResourceManagerResources" LogPlayLevel: env: export REZ_OBJECTS_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build/ResourceManagerResources/Objects" LogPlayLevel: env: export REZ_SEARCH_PATHS="/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload " LogPlayLevel: env: export SCAN_ALL_SOURCE_FILES_FOR_INCLUDES=NO LogPlayLevel: env: export SCRIPTS_FOLDER_PATH=UE4Game.app/Scripts LogPlayLevel: env: export SCRIPT_INPUT_FILE_COUNT=0 LogPlayLevel: env: export SCRIPT_OUTPUT_FILE_COUNT=0 LogPlayLevel: env: export SDKROOT=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk LogPlayLevel: env: export SDK_DIR=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk LogPlayLevel: env: export SDK_NAME=iphoneos8.1 LogPlayLevel: env: export SDK_PRODUCT_BUILD_VERSION=12B411 LogPlayLevel: env: export SED=/usr/bin/sed LogPlayLevel: env: export SEPARATE_STRIP=NO LogPlayLevel: env: export SEPARATE_SYMBOL_EDIT=NO LogPlayLevel: env: export SET_DIR_MODE_OWNER_GROUP=YES LogPlayLevel: env: export SET_FILE_MODE_OWNER_GROUP=NO LogPlayLevel: env: export SHALLOW_BUNDLE=YES LogPlayLevel: env: export SHARED_DERIVED_FILE_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/DerivedSources LogPlayLevel: env: export SHARED_FRAMEWORKS_FOLDER_PATH=UE4Game.app/SharedFrameworks LogPlayLevel: env: export SHARED_PRECOMPS_DIR=/var/folders/w4/_6g_9lqd491_6cmhzb0kcmzh0000gn/C/com.apple.DeveloperTools/6.1.1-6A2008a/Xcode/SharedPrecompiledHeaders LogPlayLevel: env: export SHARED_SUPPORT_FOLDER_PATH=UE4Game.app/SharedSupport LogPlayLevel: env: export SKIP_INSTALL=NO LogPlayLevel: env: export SOURCE_ROOT="/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export SRCROOT="/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export STRINGS_FILE_OUTPUT_ENCODING=binary LogPlayLevel: env: export STRIP_INSTALLED_PRODUCT=YES LogPlayLevel: env: export STRIP_STYLE=all LogPlayLevel: env: export SUPPORTED_DEVICE_FAMILIES=1,2 LogPlayLevel: env: export SUPPORTED_PLATFORMS="iphoneos iphonesimulator" LogPlayLevel: env: export SYMROOT=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export SYSTEM_ADMIN_APPS_DIR=/Applications/Utilities LogPlayLevel: env: export SYSTEM_APPS_DIR=/Applications LogPlayLevel: env: export SYSTEM_CORE_SERVICES_DIR=/System/Library/CoreServices LogPlayLevel: env: export SYSTEM_DEMOS_DIR=/Applications/Extras LogPlayLevel: env: export SYSTEM_DEVELOPER_APPS_DIR=/Applications/Xcode.app/Contents/Developer/Applications LogPlayLevel: env: export SYSTEM_DEVELOPER_BIN_DIR=/Applications/Xcode.app/Contents/Developer/usr/bin LogPlayLevel: env: export SYSTEM_DEVELOPER_DEMOS_DIR="/Applications/Xcode.app/Contents/Developer/Applications/Utilities/Built Examples" LogPlayLevel: env: export SYSTEM_DEVELOPER_DIR=/Applications/Xcode.app/Contents/Developer LogPlayLevel: env: export SYSTEM_DEVELOPER_DOC_DIR="/Applications/Xcode.app/Contents/Developer/ADC Reference Library" LogPlayLevel: env: export SYSTEM_DEVELOPER_GRAPHICS_TOOLS_DIR="/Applications/Xcode.app/Contents/Developer/Applications/Graphics Tools" LogPlayLevel: env: export SYSTEM_DEVELOPER_JAVA_TOOLS_DIR="/Applications/Xcode.app/Contents/Developer/Applications/Java Tools" LogPlayLevel: env: export SYSTEM_DEVELOPER_PERFORMANCE_TOOLS_DIR="/Applications/Xcode.app/Contents/Developer/Applications/Performance Tools" LogPlayLevel: env: export SYSTEM_DEVELOPER_RELEASENOTES_DIR="/Applications/Xcode.app/Contents/Developer/ADC Reference Library/releasenotes" LogPlayLevel: env: export SYSTEM_DEVELOPER_TOOLS=/Applications/Xcode.app/Contents/Developer/Tools LogPlayLevel: env: export SYSTEM_DEVELOPER_TOOLS_DOC_DIR="/Applications/Xcode.app/Contents/Developer/ADC Reference Library/documentation/DeveloperTools" LogPlayLevel: env: export SYSTEM_DEVELOPER_TOOLS_RELEASENOTES_DIR="/Applications/Xcode.app/Contents/Developer/ADC Reference Library/releasenotes/DeveloperTools" LogPlayLevel: env: export SYSTEM_DEVELOPER_USR_DIR=/Applications/Xcode.app/Contents/Developer/usr LogPlayLevel: env: export SYSTEM_DEVELOPER_UTILITIES_DIR=/Applications/Xcode.app/Contents/Developer/Applications/Utilities LogPlayLevel: env: export SYSTEM_DOCUMENTATION_DIR=/Library/Documentation LogPlayLevel: env: export SYSTEM_KEXT_INSTALL_PATH=/System/Library/Extensions LogPlayLevel: env: export SYSTEM_LIBRARY_DIR=/System/Library LogPlayLevel: env: export TARGETED_DEVICE_FAMILY=1,2 LogPlayLevel: env: export TARGETNAME="UE4Game - iOS" LogPlayLevel: env: export TARGET_BUILD_DIR=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload LogPlayLevel: env: export TARGET_NAME="UE4Game - iOS" LogPlayLevel: env: export TARGET_TEMP_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build" LogPlayLevel: env: export TEMP_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build" LogPlayLevel: env: export TEMP_FILES_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build" LogPlayLevel: env: export TEMP_FILE_DIR="/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game - iOS.build" LogPlayLevel: env: export TEMP_ROOT=/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build LogPlayLevel: env: export TOOLCHAINS=com.apple.dt.toolchain.XcodeDefault LogPlayLevel: env: export TREAT_MISSING_BASELINES_AS_TEST_FAILURES=NO LogPlayLevel: env: export UID=501 LogPlayLevel: env: export UNLOCALIZED_RESOURCES_FOLDER_PATH=UE4Game.app LogPlayLevel: env: export UNSTRIPPED_PRODUCT=NO LogPlayLevel: env: export USER=victorstan LogPlayLevel: env: export USER_APPS_DIR=/Users/victorstan/Applications LogPlayLevel: env: export USER_LIBRARY_DIR=/Users/victorstan/Library LogPlayLevel: env: export USE_DYNAMIC_NO_PIC=YES LogPlayLevel: env: export USE_HEADERMAP=NO LogPlayLevel: env: export USE_HEADER_SYMLINKS=NO LogPlayLevel: env: export VALIDATE_PRODUCT=NO LogPlayLevel: env: export VALID_ARCHS="arm64 armv7 armv7s" LogPlayLevel: env: export VERBOSE_PBXCP=NO LogPlayLevel: env: export VERSIONPLIST_PATH=UE4Game.app/version.plist LogPlayLevel: env: export VERSION_INFO_BUILDER=victorstan LogPlayLevel: env: export VERSION_INFO_FILE=UE4Game_vers.c LogPlayLevel: env: export VERSION_INFO_STRING="\"@(#)PROGRAM:UE4Game PROJECT:MyProject_IOS-\"" LogPlayLevel: env: export WRAPPER_EXTENSION=app LogPlayLevel: env: export WRAPPER_NAME=UE4Game.app LogPlayLevel: env: export WRAPPER_SUFFIX=.app LogPlayLevel: env: export XCODE_APP_SUPPORT_DIR=/Applications/Xcode.app/Contents/Developer/Library/Xcode LogPlayLevel: env: export XCODE_PRODUCT_BUILD_VERSION=6A2008a LogPlayLevel: env: export XCODE_VERSION_ACTUAL=0611 LogPlayLevel: env: export XCODE_VERSION_MAJOR=0600 LogPlayLevel: env: export XCODE_VERSION_MINOR=0610 LogPlayLevel: env: export XPCSERVICES_FOLDER_PATH=UE4Game.app/XPCServices LogPlayLevel: env: export YACC=yacc LogPlayLevel: env: export arch=arm64 LogPlayLevel: env: export variant=normal LogPlayLevel: env: /bin/sh -c \"/Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game\ -\ iOS.build/Script-A8E9E64631092619B0E0CA94.sh\" LogPlayLevel: env: LogPlayLevel: env: ProcessProductPackaging /Users/victorstan/Library/MobileDevice/Provisioning\ Profiles/308e7927-ac26-446b-b40a-2456ee25bf0b.mobileprovision /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/embedded.mobileprovision LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: builtin-productPackagingUtility /Users/victorstan/Library/MobileDevice/Provisioning\ Profiles/308e7927-ac26-446b-b40a-2456ee25bf0b.mobileprovision -o /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/embedded.mobileprovision LogPlayLevel: env: LogPlayLevel: env: Touch /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: /usr/bin/touch -c /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: LogPlayLevel: env: ProcessProductPackaging /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/Entitlements.plist /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game\ -\ iOS.build/UE4Game.app.xcent LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: builtin-productPackagingUtility /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.1.sdk/Entitlements.plist -entitlements -format xml -o /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game\ -\ iOS.build/UE4Game.app.xcent LogPlayLevel: env: LogPlayLevel: env: CodeSign /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: cd "/Users/victorstan/Documents/Unreal Projects/MyProject" LogPlayLevel: env: export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate LogPlayLevel: env: export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Users/Shared/UnrealEngine/4.7/Engine/Build/BatchFiles/Mac/../../../Binaries/ThirdParty/Mono/Mac/bin:/usr/bin:/bin:/usr/sbin:/sbin" LogPlayLevel: env: LogPlayLevel: env: Signing Identity: "iPhone Developer: Victor Stan (DY4M86827Y)" LogPlayLevel: env: Provisioning Profile: "iOSTeam Provisioning Profile: " LogPlayLevel: env: (308e7927-ac26-446b-b40a-2456ee25bf0b) LogPlayLevel: env: LogPlayLevel: env: /usr/bin/codesign --force --sign 3336F40AA5CDD495EEBB788AB42BBAF1F04A6D95 --resource-rules=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app/CustomResourceRules.plist --entitlements /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS/build/MyProject_IOS.build/Development-iphoneos/UE4Game\ -\ iOS.build/UE4Game.app.xcent /Users/Shared/UnrealEngine/4.7/Engine/Binaries/IOS/Payload/UE4Game.app LogPlayLevel: env: Warning: --resource-rules has been deprecated in Mac OS X >= 10.10! LogPlayLevel: env: LogPlayLevel: env: BUILD SUCCEEDED LogPlayLevel: env: LogPlayLevel: CommandUtils.Run: Run: Took 2.139019s to run env, ExitCode=0 LogPlayLevel: CommandUtils.PrintRunTime: Run: Total 63s to run mono LogPlayLevel: CommandUtils.PrintRunTime: Run: Total 4s to run RocketGenerateProjectFiles.sh LogPlayLevel: CommandUtils.PrintRunTime: Run: Total 2s to run env LogPlayLevel: Project.Package: PACKAGE COMMAND COMPLETED LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: Project.Deploy: DEPLOY COMMAND STARTED LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: Deployment Context LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False LogPlayLevel: Project.LogDeploymentContext: Stage = True LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS LogPlayLevel: Project.LogDeploymentContext: LocalRoot = /Users/Shared/UnrealEngine/4.7 LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = MyProject LogPlayLevel: Project.LogDeploymentContext: StageDirectory = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = MyProject LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = MyProject LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = ../../../MyProject/MyProject.uproject LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../ LogPlayLevel: Project.LogDeploymentContext: End Deployment Context LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject.ipa=False LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/Binaries/IOS/MyProject.ipa=True LogPlayLevel: CommandUtils.Run: Run: mono "/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe" Install -ipa "/Users/victorstan/Documents/Unreal Projects/MyProject/Binaries/IOS/MyProject.ipa" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -additionalcommandline "-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' " LogPlayLevel: mono: [deploy] Created deployment server. LogPlayLevel: mono: [DD] Trying to connect to mobile device running iOS ... LogPlayLevel: mono: [DD] Mobile Device 'Victor's iPad' connected LogPlayLevel: mono: Device 'Victor's iPad' with id 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 is being checked against 8f7d2191cc714ed23ab37592b2d5a0cbadb35044. LogPlayLevel: mono: [DD] Transferring IPA to device 'Victor's iPad' ... LogPlayLevel: mono: LogPlayLevel: mono: Unhandled Exception: LogPlayLevel: mono: System.IO.IOException: AFCFileRefOpen failed with error 7 LogPlayLevel: mono: at Manzana.iPhoneFile.Open (Manzana.MobileDeviceInstance phone, System.String path, FileAccess openmode) [0x00000] in :0 LogPlayLevel: mono: at Manzana.iPhoneFile.OpenWrite (Manzana.MobileDeviceInstance phone, System.String path) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPhone (System.String PathOnPC, System.String PathOnPhone, Int32 ChunkSize) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPhone (System.String PathOnPC, System.String PathOnPhone) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPublicStaging (System.String SourceFile) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation+<>cDisplayClass7.b6 (Manzana.MobileDeviceInstance Device) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation.PerformActionOnAllDevices (UInt32 DelayEnumerationPeriodMS, DeploymentServer.PerformDeviceActionDelegate PerDeviceWork) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation.InstallIPAOnDevice (System.String IPAPath) [0x00000] in :0 LogPlayLevel: mono: at (wrapper remoting-invoke-with-check) DeploymentServer.DeploymentImplementation:InstallIPAOnDevice (string) LogPlayLevel: mono: at DeploymentServer.Program.RunCommand () [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.Program+<>cDisplayClass1.b0 () [0x00000] in :0 LogPlayLevel: mono: at System.Threading.Thread.StartInternal () [0x00000] in :0 LogPlayLevel: mono: [ERROR] FATAL UNHANDLED EXCEPTION: System.IO.IOException: AFCFileRefOpen failed with error 7 LogPlayLevel: mono: at Manzana.iPhoneFile.Open (Manzana.MobileDeviceInstance phone, System.String path, FileAccess openmode) [0x00000] in :0 LogPlayLevel: mono: at Manzana.iPhoneFile.OpenWrite (Manzana.MobileDeviceInstance phone, System.String path) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPhone (System.String PathOnPC, System.String PathOnPhone, Int32 ChunkSize) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPhone (System.String PathOnPC, System.String PathOnPhone) [0x00000] in :0 LogPlayLevel: mono: at Manzana.MobileDeviceInstance.CopyFileToPublicStaging (System.String SourceFile) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation+<>cDisplayClass7.b6 (Manzana.MobileDeviceInstance Device) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation.PerformActionOnAllDevices (UInt32 DelayEnumerationPeriodMS, DeploymentServer.PerformDeviceActionDelegate PerDeviceWork) [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.DeploymentImplementation.InstallIPAOnDevice (System.String IPAPath) [0x00000] in :0 LogPlayLevel: mono: at (wrapper remoting-invoke-with-check) DeploymentServer.DeploymentImplementation:InstallIPAOnDevice (string) LogPlayLevel: mono: at DeploymentServer.Program.RunCommand () [0x00000] in :0 LogPlayLevel: mono: at DeploymentServer.Program+<>cDisplayClass1.b_0 () [0x00000] in :0 LogPlayLevel: mono: at System.Threading.Thread.StartInternal () [0x00000] in :0 LogPlayLevel: CommandUtils.Run: Run: Took 1.392191s to run mono, ExitCode=1 LogPlayLevel: ErrorReporter.Error: ERROR: AutomationTool error: Command failed (Result:1): /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe Install -ipa "/Users/victorstan/Documents/Unreal Projects/MyProject/Binaries/IOS/MyProject.ipa" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -additionalcommandline "-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' ". See logfile for details: 'DeploymentServer.50.txt' LogPlayLevel: BuildCommand.Execute: ERROR: BUILD FAILED LogPlayLevel: Program.Main: ERROR: AutomationTool terminated with exception: LogPlayLevel: Program.Main: ERROR: Exception in AutomationTool: Command failed (Result:1): /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe Install -ipa "/Users/victorstan/Documents/Unreal Projects/MyProject/Binaries/IOS/MyProject.ipa" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -additionalcommandline "-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' ". See logfile for details: 'DeploymentServer.50.txt' LogPlayLevel: Stacktrace: at AutomationTool.CommandUtils.RunAndLog (System.String App, System.String CommandLine, System.String Logfile, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in :0 LogPlayLevel: at AutomationTool.CommandUtils.RunAndLog (AutomationTool.CommandEnvironment Env, System.String App, System.String CommandLine, System.String LogName, Int32 MaxSuccessCode, System.String Input, ERunOptions Options, System.Collections.Generic.Dictionary`2 EnvVars) [0x00000] in :0 LogPlayLevel: at IOSPlatform.Deploy (AutomationTool.ProjectParams Params, DeploymentContext SC) [0x00000] in :0 LogPlayLevel: at Project.Deploy (AutomationTool.ProjectParams Params) [0x00000] in :0 LogPlayLevel: at BuildCookRun.DoBuildCookRun (AutomationTool.ProjectParams Params) [0x00000] in :0 LogPlayLevel: at BuildCookRun.ExecuteBuild () [0x00000] in :0 LogPlayLevel: at BuildCommand.Execute () [0x00000] in :0 LogPlayLevel: Program.Main: ERROR: Command failed (Result:1): /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNET/IOS/DeploymentServer.exe Install -ipa "/Users/victorstan/Documents/Unreal Projects/MyProject/Binaries/IOS/MyProject.ipa" -device 8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -additionalcommandline "-SessionId=20D02D891843C0708EA44182D8E4E1AB -SessionOwner=victorstan -SessionName='Play On Device' ". See logfile for details: 'DeploymentServer.50.txt' LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel: Program.Main: AutomationTool exiting with ExitCode=1 LogPlayLevel: Domain_ProcessExit LogPlayLevel: ProcessManager.KillAll: Trying to kill 0 spawned processes. LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 73.514491 LogPlayLevel: RunUAT ERROR: AutomationTool was unable to run successfully. PackagingResults:Error: Error Launch failed! Unknown Error LogHttp:Warning: didFailWithError. Http request failed - A server with the specified hostname could not be found. https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data?SessionID=%7B2CD829BE-704F-EEFB-7B0E-B4B88BFD219E%7D&AppID=Rocket.Release&AppVersion=4.7.1-2462028%2B%2B%2Bdepot%2BUE4-Releases%2B4.7&UserID=69236ed8db4427c7de9ba687d71dfdc9%7Ce9bca647b8ee4cfc93b15bbd70771d6c%7C1E78FB3E-15C7-576B-BF87-871F15CBB365&IsEditor=1&AppEnvironment=Development&UploadType=eteventstream: 0x7ffa7cce66a0

Update

After deleting all UE project from the iPad, log is:

     LogInit: Version: 4.7.1-2462028+++depot+UE4-Releases+4.7
     LogInit: API Version: 2455222
     LogInit: Compiled (64-bit): Feb 26 2015 08:14:36
     LogInit: Compiled with Clang: 6.0 (clang-600.0.56)
     LogInit: Build Configuration: Development
     LogInit: Branch Name: ++depot+UE4-Releases+4.7
     LogInit: Command line: 
     LogInit: Base directory: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/Mac/
     LogInit: Rocket: 1
     LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
     LogOnline:Warning: No default platform service specified for OnlineSubsystem
     LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
     LogInit: Object subsystem initialized
     LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
     LogConsoleResponse:Warning:   Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
     LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
     LogConsoleResponse:Warning:   Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
     LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
     LogConsoleResponse:Warning:   Found in ini file '/Users/victorstan/Library/Preferences/Unreal Engine/MyProjectEditor/Mac/Engine.ini', in section '[/Script/Engine.RendererSettings]'
     LogInit: Selected Device Profile: [Mac]
     LogInit: Applying CVar settings loaded from the selected device profile: [Mac]
     LogInit: Computer: Victors-MacBook-Pro.local
     LogInit: User: victorstan
     LogInit: CPU Page size=4096, Cores=4
     LogInit: High frequency timer resolution =1000.000000 MHz
     LogInit: Power Source: AC Power
     LogInit: Memory total: Physical=14.4GB (15GB approx) Pagefile=2.0GB Virtual=16.4GB
     LogRHI: Initializing OpenGL RHI
     LogRHI:   GL_VENDOR: NVIDIA Corporation
     LogRHI:   GL_RENDERER: NVIDIA GeForce GT 750M OpenGL Engine
     LogRHI:   GL_VERSION: 4.1 NVIDIA-10.2.1 310.41.15f01
     LogRHI:   GL_SHADING_LANGUAGE_VERSION: 4.10
     LogRHI: OpenGL Extensions:
     LogRHI:   GL_ARB_blend_func_extended
     LogRHI:   GL_ARB_draw_buffers_blend
     LogRHI:   GL_ARB_draw_indirect
     LogRHI:   GL_ARB_ES2_compatibility
     LogRHI:   GL_ARB_explicit_attrib_location
     LogRHI:   GL_ARB_gpu_shader_fp64
     LogRHI:   GL_ARB_gpu_shader5
     LogRHI:   GL_ARB_instanced_arrays
     LogRHI:   GL_ARB_internalformat_query
     LogRHI:   GL_ARB_occlusion_query2
     LogRHI:   GL_ARB_sample_shading
     LogRHI:   GL_ARB_sampler_objects
     LogRHI:   GL_ARB_separate_shader_objects
     LogRHI:   GL_ARB_shader_bit_encoding
     LogRHI:   GL_ARB_shader_subroutine
     LogRHI:   GL_ARB_shading_language_include
     LogRHI:   GL_ARB_tessellation_shader
     LogRHI:   GL_ARB_texture_buffer_object_rgb32
     LogRHI:   GL_ARB_texture_cube_map_array
     LogRHI:   GL_ARB_texture_gather
     LogRHI:   GL_ARB_texture_query_lod
     LogRHI:   GL_ARB_texture_rgb10_a2ui
     LogRHI:   GL_ARB_texture_storage
     LogRHI:   GL_ARB_texture_swizzle
     LogRHI:   GL_ARB_timer_query
     LogRHI:   GL_ARB_transform_feedback2
     LogRHI:   GL_ARB_transform_feedback3
     LogRHI:   GL_ARB_vertex_attrib_64bit
     LogRHI:   GL_ARB_vertex_type_2_10_10_10_rev
     LogRHI:   GL_ARB_viewport_array
     LogRHI:   GL_EXT_debug_label
     LogRHI:   GL_EXT_debug_marker
     LogRHI:   GL_EXT_depth_bounds_test
     LogRHI:   GL_EXT_framebuffer_multisample_blit_scaled
     LogRHI:   GL_EXT_texture_compression_s3tc
     LogRHI:   GL_EXT_texture_filter_anisotropic
     LogRHI:   GL_EXT_texture_mirror_clamp
     LogRHI:   GL_EXT_texture_sRGB_decode
     LogRHI:   GL_APPLE_client_storage
     LogRHI:   GL_APPLE_container_object_shareable
     LogRHI:   GL_APPLE_flush_render
     LogRHI:   GL_APPLE_object_purgeable
     LogRHI:   GL_APPLE_rgb_422
     LogRHI:   GL_APPLE_row_bytes
     LogRHI:   GL_APPLE_texture_range
     LogRHI:   GL_ATI_texture_mirror_once
     LogRHI:   GL_NV_texture_barrier
     LogRHI:   GL_MAX_TEXTURE_SIZE: 16384
     LogRHI:   GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
     LogRHI:   GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
     LogRHI:   GL_MAX_3D_TEXTURE_SIZE: 2048
     LogRHI:   GL_MAX_RENDERBUFFER_SIZE: 16384
     LogRHI:   GL_MAX_TEXTURE_IMAGE_UNITS: 16
     LogRHI:   GL_MAX_DRAW_BUFFERS: 8
     LogRHI:   GL_MAX_COLOR_ATTACHMENTS: 8
     LogRHI:   GL_MAX_SAMPLES: 8
     LogRHI:   GL_MAX_COLOR_TEXTURE_SAMPLES: 8
     LogRHI:   GL_MAX_DEPTH_TEXTURE_SAMPLES: 8
     LogRHI:   GL_MAX_INTEGER_SAMPLES: 1
     LogRHI:   GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 80
     LogRHI:   GL_MAX_VERTEX_ATTRIBS: 16
     LogRHI:   GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
     LogRHI: OpenGL MajorVersion = 4, MinorVersion = 1, ShaderPlatform = GLSL_150_MAC, FeatureLevel = SM4
     LogTextLocalizationManager: The requested culture ('en_CA') has no localization data; parent culture's ('en') localization data will be used.
     LogContentStreaming: Texture pool size is 0.000000MB
     LogTargetPlatformManager:Display: Building Assets For Mac
     LogTargetPlatformManager:Display: Building Assets For Mac
     LogDerivedDataCache:Display: Max Cache Size: 512 MB
     LogDerivedDataCache: Loaded boot cache 0.14s 72MB /Users/victorstan/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
     LogDerivedDataCache:Display: Loaded Boot cache: /Users/victorstan/Library/Application Support/Epic/UnrealEngine/4.7/DerivedDataCache/Boot.ddc
     LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../victorstan/Documents/Unreal Projects/MyProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
     LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
     LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
     LogDerivedDataCache: Using Local data cache path /Users/victorstan/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
     LogMeshUtilities: No automatic mesh reduction module available
     LogMeshUtilities: No automatic mesh merging module available
     LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf'
     LogMoviePlayer: FAVMoviePlayer ctor...
     UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     SourceControl: Info Source control is disabled
     LogObj: 24528 objects as part of root set at end of initial load.
     LogUObjectAllocator: 5195704 out of 0 bytes used by permanent object pool.
     LogEngine: Initializing Engine...
     LogInit: FAudioDevice initialized.
     LogAIModule: Creating AISystem for world NewWorld
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     LogInit: Transaction tracking system initialized
     BlueprintLog: New page: Editor Load
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     LogTargetPlatformManager:Display: Building Assets For Mac
     LogTargetPlatformManager:Display: Building Assets For Mac
     LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf'
     LogSlate:Warning: Failed to load font data from '../../../Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf'
     LogCook:Display: Done creating registry. It took  0.00s.
     SourceControl: Info Source control is disabled
     Cmd: MAP LOAD FILE="../../../../../../victorstan/Documents/Unreal Projects/MyProject/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=2
     LightingResults: New page: Lighting Build
     MapCheck: New page: Map Check
     LightingResults: New page: Lighting Build
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     LogLinker:Warning: Asset '../../../Engine/Content/EngineMeshes/Humanoid.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
     LogEditorServer: Finished looking for orphan Actors (0.000 secs)
     LogAIModule: Creating AISystem for world Minimal_Default
     Cmd: MAP CHECKDEP
     MapCheck: New page: Minimal_Default - Mar 2, 2015, 4:26:51 PM
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     LogFileHelpers: Loading map 'Minimal_Default' took 2.375
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     LogCrashTracker: Crashtracker disabled due to settings.
     LogSlate:Warning: Failed to load font data from 'Veranda'
     LogUObjectGlobals:Warning: Failed to find object 'Class None.'
     LogLoad: Full Startup: 12.60 seconds (BP compile: 0.58 seconds)
     LogContentBrowser:Verbose: The content browser source was changed by the sources view to '/Game/Blueprints'
     LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2).
     LogRenderer:Warning: Reallocating scene render targets to support 1352x776 (Frame:7).
     Cmd: UpdateLandscapeEditorData -warnings
     Cmd: UpdateLandscapeEditorData
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     LogHttp:Warning: didFailWithError. Http request failed - A server with the specified hostname could not be found. https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data?SessionID=%7BD7E7B042-AF46-147F-30FA-7395D803206B%7D&AppID=Rocket.Release&AppVersion=4.7.1-2462028%2B%2B%2Bdepot%2BUE4-Releases%2B4.7&UserID=69236ed8db4427c7de9ba687d71dfdc9%7Ce9bca647b8ee4cfc93b15bbd70771d6c%7C1E78FB3E-15C7-576B-BF87-871F15CBB365&IsEditor=1&AppEnvironment=Development&UploadType=eteventstream: 0x7f859504ba10
     LogTemp:Display: Running Mono...
     LogTemp:Display: Setting up Mono
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     LogTemp:Display: Executing iPhonePackager Validate Engine -project /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject
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     LogTemp:Display: Initial Dir: /Users/Shared/UnrealEngine/4.7/Engine
     LogTemp:Display: Env CWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS
     LogTemp:Display: BranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../.. --- GameBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../..
     LogTemp:Display: Could not find file "/Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/UE4Game-Info.plist".
     LogTemp:Display: IPP ERROR: Could not find a valid plist file!!
     LogTemp:Display: Running Mono...Setting up Mono/Users/Shared/UnrealEngine/4.7/Engine /Users/Shared/UnrealEngine/4.7Executing iPhonePackager Validate Engine -project /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uprojectCWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOSInitial Dir: /Users/Shared/UnrealEngine/4.7/EngineEnv CWD: /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOSBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../.. --- GameBranchPath = Victors-MacBook-Pro.local///Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/IOS/../..Could not find file "/Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/UE4Game-Info.plist".IPP ERROR: Could not find a valid plist file!!
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     LogActorComponent: UnregisterComponent: (/Engine/Transient.MovementComp) Not registered. Aborting.
     LogActorComponent: UnregisterComponent: (/Engine/Transient.WheeledVehicleMovementComponent4W_0) Not registered. Aborting.
     LogActorComponent: UnregisterComponent: (/Engine/Transient.CharMoveComp) Not registered. Aborting.
     LogActorComponent: UnregisterComponent: (/Engine/Transient.PawnSensingComponent_0) Not registered. Aborting.
     LogActorComponent: UnregisterComponent: (/Engine/Transient.CharacterMovementComponent_0) Not registered. Aborting.
     LogActorComponent: UnregisterComponent: (/Engine/Transient.PawnSensingComponent_1) Not registered. Aborting.
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     LogPackageDependencyInfo:Display:     Package Info not found for ../../../MyProject/CookedIniVersion!
     LogPackageDependencyInfo:Display:     Package Info not found for ../../../MyProject/CookedIniVersion!
     LogPackageDependencyInfo:Display:     Package Info not found for ../../../MyProject/CookedIniVersion!
     LogPackageDependencyInfo:Display:     Package Info not found for ../../../MyProject/CookedIniVersion!
     LogPackageDependencyInfo:Display:     Package Info not found for ../../../MyProject/CookedIniVersion!
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset'
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset'
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
     LogSavePackage: Save=2.052303ms
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     LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset'
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset'
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/AnalogHat.uasset'
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/T_MobileControls_texture.uasset'
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Voice.uasset'
     LogCook:Display: Cooking /Engine/EngineMeshes/Cylinder -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset
     LogSavePackage: Save=1.644513ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMeshes/Cylinder.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset
     LogSavePackage: Save=11.977868ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineTireTypes/DefaultTireType.uasset'
     LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
     LogSavePackage: Save=1.562245ms
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     LogCook:Display: Cooking /Paper2D/DefaultSpriteMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset
     LogSavePackage: Save=2.647970ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultSpriteMaterial.uasset'
     LogCook:Display: Cooking /Paper2D/DummySpriteTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset
     LogSavePackage: Save=1.833612ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySpriteTexture.uasset'
     LogCook:Display: Cooking /Paper2D/DefaultPaperTerrainMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset
     LogSavePackage: Save=0.952023ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DefaultPaperTerrainMaterial.uasset'
     LogCook:Display: Cooking /Paper2D/DummySprite -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset
     LogSavePackage: Save=1.206166ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Plugins/2D/Paper2D/Content/DummySprite.uasset'
     LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileStart_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset
     LogSavePackage: Save=1.056045ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileStart_Cue.uasset'
     LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset
     LogSavePackage: Save=1.394157ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess.uasset'
     LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileSuccess_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset
     LogSavePackage: Save=0.905421ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileSuccess_Cue.uasset'
     LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed_Cue -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset
     LogSavePackage: Save=0.940622ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed_Cue.uasset'
     LogCook:Display: Cooking /Engine/EditorSounds/Notifications/CompileFailed -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset
     LogSavePackage: Save=1.262637ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorSounds/Notifications/CompileFailed.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshot -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset
     LogSavePackage: Save=4.491936ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshot.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/HighResolutionScreenshotMaskFunction -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset
     LogSavePackage: Save=2.529958ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResolutionScreenshotMaskFunction.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotMask -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset
     LogSavePackage: Save=2.634231ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotMask.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/HighResScreenshotCaptureRegion -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset
     LogSavePackage: Save=9.886922ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/HighResScreenshotCaptureRegion.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset
     LogSavePackage: Save=3.684541ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset
     LogSavePackage: Save=19.775295ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset'
     LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
     LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2_IOS, Default Material will be used in game.
     LogMaterial:Warning:     (Node LightmapUVs) Node not supported in feature level ES2
     LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
     LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform SF_METAL, Default Material will be used in game.
     LogMaterial:Warning:     (Node LightmapUVs) Node not supported in feature level ES3_1
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
     LogSavePackage: Save=3.993066ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
     LogSavePackage: Save=1.724577ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset
     LogSavePackage: Save=6.807803ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset
     LogSavePackage: Save=4.307137ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset
     LogSavePackage: Save=2.038587ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset
     LogSavePackage: Save=2.245871ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset
     LogSavePackage: Save=2.382261ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset
     LogSavePackage: Save=2.359977ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset
     LogSavePackage: Save=2.235021ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
     LogSavePackage: Save=1.480304ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
     LogSavePackage: Save=1.949325ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
     LogSavePackage: Save=3.108423ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
     LogSavePackage: Save=2.635190ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
     LogSavePackage: Save=3.234744ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
     LogSavePackage: Save=1.944925ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
     LogSavePackage: Save=7.548968ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
     LogSavePackage: Save=2.079864ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
     LogSavePackage: Save=2.305068ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/BSPVertex -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset
     LogSavePackage: Save=1.857203ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BSPVertex.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset
     LogSavePackage: Save=2.025933ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultBokeh.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset
     LogSavePackage: Save=1.363359ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/MiniFont.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
     LogSavePackage: Save=0.933678ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset
     LogSavePackage: Save=7.023946ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineFonts/RobotoTiny.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset
     LogSavePackage: Save=2.448955ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/BaseColor.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset
     LogSavePackage: Save=3.015897ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepth.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset
     LogSavePackage: Save=2.020207ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/DecalMask.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset
     LogSavePackage: Save=2.345183ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/FinalImage.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset
     LogSavePackage: Save=2.370250ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/LightingModel.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset
     LogSavePackage: Save=2.231709ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/MaterialAO.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/Metallic -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset
     LogSavePackage: Save=2.069021ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Metallic.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/Opacity -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset
     LogSavePackage: Save=2.175348ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Opacity.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/Roughness -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset
     LogSavePackage: Save=2.840018ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Roughness.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/SceneColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneColor.uasset
     LogSavePackage: Save=2.901543ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneColor.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepth -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepth.uasset
     LogSavePackage: Save=3.617716ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SceneDepth.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyRGB -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset
     LogSavePackage: Save=3.354327ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyA -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset
     LogSavePackage: Save=2.301296ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/Specular -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset
     LogSavePackage: Save=1.992791ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/Specular.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset
     LogSavePackage: Save=2.551568ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/SubsurfaceColor.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset
     LogSavePackage: Save=2.941870ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/WorldNormal.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/AmbientOcclusion -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/AmbientOcclusion.uasset
     LogSavePackage: Save=2.183169ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/AmbientOcclusion.uasset'
     LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset
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     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
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     LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset
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     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset
     LogSavePackage: Save=3.792285ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/GizmoMaterial.uasset'
     LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. 
     LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2_IOS, Default Material will be used in game.
     LogMaterial:Warning:     (Node TextureSample) Node not supported in feature level ES2
     LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling. 
     LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform SF_METAL, Default Material will be used in game.
     LogMaterial:Warning:     (Node TextureSample) Node not supported in feature level ES3_1
     LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
     LogSavePackage: Save=1.718922ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
     LogSavePackage: Save=2.789471ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
     LogSavePackage: Save=1.245008ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
     LogSavePackage: Save=1.560825ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset'
     LogCook:Display: Cooking /Game/Blueprints/BasicAICharacter -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/Blueprints/BasicAICharacter.uasset
     LogSavePackage: Save=18.889595ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/Blueprints/BasicAICharacter.uasset'
     LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Clouds_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset
     LogSavePackage: Save=3.653609ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Clouds_M.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset
     LogSavePackage: Save=5.152104ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Ground_Moss_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
     LogSavePackage: Save=3.380596ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_Chair -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset
     LogSavePackage: Save=5.790653ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Props/Materials/M_Chair.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Chair_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset
     LogSavePackage: Save=4.198453ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset
     LogSavePackage: Save=3.594450ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset'
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
     LogSavePackage: Save=1.854214ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset'
     LogCook:Display: Cooking /Game/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly.uasset
     LogSavePackage: Save=0.654536ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/VehicleAdvBP/Vehicle/LeftVirtualJoystickOnly.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/S_Actor -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Actor.uasset
     LogSavePackage: Save=2.052157ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Actor.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
     LogSavePackage: Save=1.911207ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
     LogSavePackage: Save=1.991142ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset'
     LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
     LogSavePackage: Save=2.068621ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset'
     LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTexture.uasset
     LogSavePackage: Save=2.332435ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/DefaultTexture.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
     LogSavePackage: Save=2.281472ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset
     LogSavePackage: Save=3.368867ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/S_Note -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset
     LogSavePackage: Save=2.922049ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
     LogSavePackage: Save=2.077553ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
     LogSavePackage: Save=1.760932ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset'
     LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
     LogSavePackage: Save=1.463401ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset'
     LogCook:Display: Cooking /Engine/EngineSky/T_Sky_Stars -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Stars.uasset
     LogSavePackage: Save=2.695369ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSky/T_Sky_Stars.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_MacroVariation -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset
     LogSavePackage: Save=4.237869ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Metal_Gold_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
     LogSavePackage: Save=2.996356ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/AudioIcons/S_AudioComponent_AutoActivate -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset
     LogSavePackage: Save=2.501698ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset'
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
     LogSavePackage: Save=1.973293ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset'
     LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
     LogSavePackage: Save=4.073644ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset
     LogSavePackage: Save=4.121152ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/HelpActorMaterial.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset
     LogSavePackage: Save=1.881769ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset
     LogSavePackage: Save=2.501914ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/TargetIcon.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
     LogSavePackage: Save=1.657941ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset'
     LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset
     LogSavePackage: Save=2.449260ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Brick_Clay_New_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset
     LogSavePackage: Save=3.849488ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset'
     LogCook:Display: Cooking /Engine/BasicShapes/Cube -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset
     LogSavePackage: Save=2.644661ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/BasicShapes/Cube.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Bush_N -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_N.uasset
     LogSavePackage: Save=2.789424ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Bush_N.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/BkgndHi -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset
     LogSavePackage: Save=2.360550ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset'
     LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset
     LogSavePackage: Save=2.147294ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineResources/GradientTexture0.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Materials/M_Ground_Moss -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset
     LogSavePackage: Save=11.600193ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Materials/M_Ground_Moss.uasset'
     LogCook:Display: Cooking /Game/StarterContent/Textures/T_Perlin_Noise_M -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
     LogSavePackage: Save=3.042818ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset'
     LogCook:Display: Cooking /Engine/EngineSounds/Master -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Master.uasset
     LogSavePackage: Save=0.690714ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EngineSounds/Master.uasset'
     LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
     LogSavePackage: Save=2.697488ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset'
     LogCook:Display: Cooking /Engine/EditorResources/SceneManager -> /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset
     LogSavePackage: Save=2.962302ms
     LogSavePackage: Async saving from memory to '/Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset'
     LogChunkManifestGenerator:Display: Saving asset registry.
     LogChunkManifestGenerator:Display: Generated asset registry num assets 300, size is 3739.65kb
     LogChunkManifestGenerator:Display: Done saving asset registry.
     LogCook:Display: Cook by the book total time in tick 7.318739s total time 9.172911
     LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 7.456274
     LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_17d03_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1883_0///////STATCAT_Advanced////
     LogPlayLevel: Running AutomationTool...
     LogPlayLevel: Setting up Mono
     LogPlayLevel: Start UAT: mono AutomationTool.exe BuildCookRun -project=/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -platform=IOS -map=/Game/StarterContent/Maps/Minimal_Default -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/StarterContent/Maps/Minimal_Default -Messaging -device=IOS@8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -addcmdline=-SessionId=D309A29D0B4C582C980396A0E40F8F93 -SessionOwner=victorstan -SessionName='Play On Device'  -run -nokill
     LogPlayLevel: Program.Main: Running on MacHostPlatform
     LogPlayLevel: Program.Main: CWD=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet
     LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=/Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor -platform=IOS -map=/Game/StarterContent/Maps/Minimal_Default -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/StarterContent/Maps/Minimal_Default -Messaging -device=IOS@8f7d2191cc714ed23ab37592b2d5a0cbadb35044 -addcmdline=-SessionId=D309A29D0B4C582C980396A0E40F8F93 -SessionOwner=victorstan -SessionName='Play On Device'  -run -nokill -NoCompile
     LogPlayLevel: Automation.Process: IsBuildMachine=False
     LogPlayLevel: Automation.Process: ShouldKillProcesses=False
     LogPlayLevel: Automation.Process: Setting up command environment.
     LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe=True
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.7
     LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs
     LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe=True
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/Users/Shared/UnrealEngine/4.7
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs
     LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
     LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=xbuild
     LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
     LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings:
     LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=/bin/sh
     LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=/Users/Shared/UnrealEngine/4.7/Engine/Programs/AutomationTool/Saved
     LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=True
     LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=/Users/Shared/UnrealEngine/4.7
     LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=/Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs
     LogPlayLevel: CommandEnvironment.LogSettings: MountExe=mount.exe
     LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe=xbuild
     LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe=
     LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=robocopy.exe
     LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-03-02_21.29.58
     LogPlayLevel: CommandEnvironment.LogSettings: UATExe=/Users/Shared/UnrealEngine/4.7/Engine/Binaries/DotNet/AutomationTool.exe
     LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder
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     LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True
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     LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
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     LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True
     LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject=True
     LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
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     LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS
     LogPlayLevel: Project.LogDeploymentContext: Deployment Context **************
     LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = IOS
     LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = /Users/victorstan/Documents/Unreal Projects/MyProject/MyProject.uproject
     LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False
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     LogPlayLevel: Project.LogDeploymentContext: Stage = True
     LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = IOS
     LogPlayLevel: Project.LogDeploymentContext: LocalRoot = /Users/Shared/UnrealEngine/4.7
     LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject
     LogPlayLevel: Project.LogDeploymentContext: PlatformDir = IOS
     LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject
     LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = MyProject
     LogPlayLevel: Project.LogDeploymentContext: StageDirectory = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS
     LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = MyProject
     LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = MyProject
     LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = MyProject
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     LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS
     LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/MyProject
     LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = ../../../
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     LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = ../../../
     LogPlayLevel: Project.LogDeploymentContext: End Deployment Context **************
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/Resources/Graphics *.png False
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Build/IOS/Resources/Graphics *.png False
     LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CodeSignWhenStaging=1
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS UE4Game-Info.plist False
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/IOS UE4Game-Info.plist False
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /users/shared/unrealengine/4.7/engine/build build.properties False
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /users/shared/unrealengine/4.7/engine/build build.properties False
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/UAT/IOS ue4commandline.txt False
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Intermediate/UAT/IOS ue4commandline.txt False
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Internationalization/English * True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Internationalization/English * True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Config * True
     LogPlayLevel: Completed Launch On Stage: Build Task, Time: 1.521124
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Config * True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Stats * True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Stats * True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Slate * True
     LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_18417_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_1883_0///////STATCAT_Advanced////
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     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Engine/en *.locres True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Content/Localization/Engine/en *.locres True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/Shared/UnrealEngine/4.7/Engine/Plugins *.uplugin True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/Shared/UnrealEngine/4.7/Engine/Plugins *.uplugin True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject *.uproject False
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject *.uproject False
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Config * True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Config * True
     LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS * True
     LogPlayLevel: InternalUtils.FindFiles: FindFiles /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS * True
     LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopy_NonUFSFiles.txt
     LogPlayLevel: InternalUtils.SafeWriteAllLines: SafeWriteAllLines /Users/victorstan/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopy_UFSFiles.txt
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     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-568h@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6Plus-Landscape.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-IPhone6Plus-Portrait.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Landscape.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Landscape@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Portrait.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default-Portrait@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Default@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon29.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon29@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon40.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon40@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon50.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon50@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon57.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon57@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon60@2x.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon72.png, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon72@2x.png, up to date.
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     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/Icon76@2x.png, up to date.
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     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_ai.res, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_as.res, up to date.
     LogPlayLevel: CommandUtils.CopyFileIncremental: CopyFileIncremental Skipping /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/internationalization/icudt53l/en_au.res, up to date.
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     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bad.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/bad.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/bkgnd.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/Bkgnd.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/bkgnd.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/bkgndhi.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/BkgndHi.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/bkgndhi.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/matinstactsprite.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/MatInstActSprite.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/matinstactsprite.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/matineecam_d.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/MatineeCam_D.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/matineecam_d.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_actor.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Actor.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_actor.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_decalactoricon.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_DecalActorIcon.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_decalactoricon.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_emitter.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Emitter.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_emitter.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_expoheightfog.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ExpoHeightFog.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_expoheightfog.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_ftest.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_FTest.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_ftest.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_navp.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_NavP.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_navp.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_note.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Note.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_note.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_player.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Player.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_player.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_radforce.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_RadForce.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_radforce.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_reflactoricon.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_ReflActorIcon.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_reflactoricon.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_terrain.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Terrain.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_terrain.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_textrenderactoricon.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_TextRenderActorIcon.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_textrenderactoricon.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_thruster.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Thruster.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_thruster.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_trigger.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_Trigger.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_trigger.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_vectorfieldvol.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_VectorFieldVol.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_vectorfieldvol.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_winddirectional.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/S_WindDirectional.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/s_winddirectional.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/scenemanager.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/SceneManager.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/scenemanager.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/t_editorhelp.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/T_EditorHelp.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/t_editorhelp.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/ai/s_navlink.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AI/S_NavLink.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/ai/s_navlink.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/audioicons/s_audiocomponent_autoactivate.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/AudioIcons/S_AudioComponent_AutoActivate.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/audioicons/s_audiocomponent_autoactivate.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightdirectional.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectional.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightdirectional.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightdirectionalmove.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightdirectionalmove.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightpoint.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPoint.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightpoint.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightpointmove.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightpointmove.uasset
     LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightspot.uasset
     LogPlayLevel: InternalUtils.SafeCopyFile: SafeCopyFile /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/Cooked/IOS/Engine/Content/EditorResources/LightIcons/S_LightSpot.uasset /Users/victorstan/Documents/Unreal Projects/MyProject/Saved/StagedBuilds/IOS/cookeddata/engine/content/editorresources/lighticons/s_lightspot.uasset
     Lo