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How to make a new follow camera in blueprint

Hi, I needed to replace the main camera from the third person tutorial (we are doing this thing with perspectives, it's crazy) but now I want to make a new one. The one I currently have moves very rigidly and feels like it has a low frame rate. It also "snaps" alot when we rotate the player. I want a camera like the original follow camera from the tutorial

Here is the blueprint I am currently using (it is part of the camera object) alt text

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asked Mar 01 '15 at 02:32 AM in Blueprint Scripting

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