Hi there.
I hadn’t opened my project since 4.7 Preview 3 and found that UMG elements that dynamically resize create a bunch of various artifacts, as if neighboring widgets are being properly adjusted, but a copy of the former version is also there. Maybe it’s a painting/redraw issue.
Attached are three images showing an example. The test was a simple ComboBoxString with four items of increasing length and a text box butted up against it, both inside a horizontal box.
Here are the Alignment settings:
ComboBoxString – Size=Auto, Horiz. Alignment=Horizontal Align Fill, Vert. Alignment=Vertical Align Center
TextBlock – Size=Auto, Horiz. Alignment=Horizontal Align Fill, Vert. Alignment=Vertical Align Fill
The hierarchy for the UI is:
Canvas
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- -’—Vertical Box
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- -’— Horizontal Box
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- -’— ComboBoxString
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- -’— Text Block
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