How do i Get The Vertical Velocity?
Basically i am trying to implement fast fall, which check the velocity of the player, if the velocity is negative, if the player hits the "down" button (in this case 's') it should set the downward velocity to -600, but how do i access the Component's velocity and modify it? what is the function call to accomplish this? i've tried googling but the ue4 api documentation is god awful and google has returned nothing.
asked Mar 03 '15 at 04:44 AM in C++ Programming
If you're using Z as gravity then you simply get the Z component of your velocity vector.
answered Mar 03 '15 at 04:59 AM
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