Android Rendering Squished

With 4.7.1, the viewport when running on Android appears to be squished. Mobile preview etc. seems fine, it only happens when running on the device. This is an apparent regression from 4.6.1 where my same project looked fine.

You can find some forum posts about this here: 4.7 Official Release - wrong FoV and squashed buttons - Mobile - Unreal Engine Forums

Howdy minderaser,

Thank you for reporting this issue. I was able to recreate this issue on the Shield Tablet. I have entered report 11269 into our bug database so that the issue may be resolved in a future build.

Thank again and have a great day!

HI, any news about this? It seem to be still the case with 4.8.3

many thanks

Hey ,

Thanks for checking on this issue. I have looked up UE-11269 in and I see that this issue was closed out as unable to be reproduced in 4.8-2513846. Have you tried this in 4.9 yet?

Thanks!