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Changing custom event

Hi, when I set a custom event to run on server, or multicast, it works, but "Run on server" is not visible. To see it, I need to restart the editor. I'm running Unreal Engine 4.7.1.

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asked Mar 03 '15 at 01:08 PM in Bug Reports

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avatar image Ben Halliday STAFF Mar 03 '15 at 02:36 PM

Hi Scienziatogm,

Can you clarify what you mean when you say the custom event is not visible? Do you mean the node in the graph? Or is the custom event not functioning as Run On Server until you restart?

avatar image Scienziatogm Mar 03 '15 at 02:41 PM

I mean that this: alt text under the custom event is not visible until I restart the editor.

avatar image MulleDK19 Mar 03 '15 at 04:02 PM

Yea, this has been a problem since forever. It's just the text, though. The function still replicates using the specified setting without restarting.

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Thanks for the report! I see the same behavior in 4.7.1 as well as our internal build, so I have entered a bug report for the developers (UE-11237). I'll post here when I see any update on it. Thanks!

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answered Mar 03 '15 at 03:08 PM

avatar image Ben Halliday STAFF Mar 15 '15 at 09:23 PM

Hi all, just wanted to let you know that this has been fixed internally, and the fix should be included in a future release (most likely 4.8). Thanks again for the report!

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