Changing custom event

Hi, when I set a custom event to run on server, or multicast, it works, but “Run on server” is not visible. To see it, I need to restart editor. I’m running Unreal Engine 4.7.1.

Hi ,

Can you clarify what you mean when you say custom event is not visible? Do you mean node in graph? Or is custom event not functioning as Run On Server until you restart?

I mean that this:

http://puu.sh/gkFL9/9f5e79959b.jpg

under custom event is not visible until I restart editor.

Thanks for report! I see same behavior in 4.7.1 as well as our internal build, so I have entered a bug report for developers (UE-11237). I’ll post here when I see any update on it. Thanks!

Yea, this has been a problem since forever. It’s just text, though. function still replicates using specified setting without restarting.

Hi all, just wanted to let you know that this has been fixed internally, and fix should be included in a future release (most likely 4.8). Thanks again for report!