Can't name a project on Mac OS X
On Mac OS X (10.10.2), the new project function inside the Epic Games Launcher will not let me type in the Project Name field. Clicking the text area seems to accept focus for half of a second before changing focus to the Starter Content drop-down element.
It lets me create a project, but each project is successively named MyProject#.
Edit: I just updated the Launcher to 2.0.1 and the engine to 4.7.2. I was wrong in my initial post. The part that isn't letting me change the name is the Unreal Project Browser that loads after you click Launch in the engine. Even after updating, it's still not allowing me to change the text in the box.
This is a brand new, almost completely stock 5k Retina iMac with 32GB of Memory. I just bought it last week and haven't had time to clutter it up with a bunch of crazy stuff yet, so it basically just has Skype, Chrome, Sublime Text 2, Adobe Flash CS6, and Unreal installed.
Specifically this section down at the bottom:
Attempting to place a mouse cursor in the Name field always fails and it feels like it's selecting the With Starter Content box right above it. If I move quickly, I can sometimes click in the box and type in a character or two, but that's fairly rare.
Your workaround of cloning the project with a new name does work, so I'm going to do that. Just wanted to let you guys know that this is happening to me.
I had the same problem (+ others interface problems in the editor).
I solve this by unplugging my xbox360 gamepad, which had one of the joystick pushed at one direction.
So, maybe it can be a controller plug in your computer which interfers with UE4.
Hope it can help someone and sorry for my broken english :),
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